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Update what's new

Gary Hsu 6 years ago
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      dist/preview release/what's new.md

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dist/preview release/what's new.md

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 - Added support for mesh instancing for improved performance when multiple nodes point to the same mesh ([bghgary](https://github.com/bghgary))
 - Create `TransformNode` objects instead of `Mesh` objects for glTF nodes without geometry ([bghgary](https://github.com/bghgary))
+- Added glTF JSON pointers to metadata of nodes, materials, and textures ([bghgary](https://github.com/bghgary))
 
 ### glTF Serializer