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+ public static CreateDashedLines(name: string, points: Vector3[], dashSize:number, gapSize: number, dashNb: number, scene: Scene, updatable?: boolean, linesInstance: LinesMesh = null): LinesMesh {
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public static ExtrudeShape(name: string, shape: Vector3[], path: Vector3[], scale: number, rotation: number, cap: number, scene: Scene, updatable?: boolean, sideOrientation: number = Mesh.DEFAULTSIDE, extrudedInstance: Mesh = null): Mesh {
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public static ExtrudeShape(name: string, shape: Vector3[], path: Vector3[], scale: number, rotation: number, cap: number, scene: Scene, updatable?: boolean, sideOrientation: number = Mesh.DEFAULTSIDE, extrudedInstance: Mesh = null): Mesh {
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