David Catuhe hace 8 años
padre
commit
508b0b43d7

+ 2 - 2
Tools/DevLoader/BabylonLoader.js

@@ -104,9 +104,9 @@ var BABYLONDEVTOOLS;
                 var i = 0;
                 for (; i < library.files.length; i++) {
                     var file = library.files[i];
-                    if (file == 'lib.d.ts') {
+                    if (file.indexOf('lib.d.ts') > 0) {
                         continue;
-                    }
+                    } 
 
                     file = file.replace('.ts', '.js');
                     file = file.replace('../', '');

La diferencia del archivo ha sido suprimido porque es demasiado grande
+ 2 - 2
dist/preview release/babylon.core.js


La diferencia del archivo ha sido suprimido porque es demasiado grande
+ 2614 - 2655
dist/preview release/babylon.d.ts


La diferencia del archivo ha sido suprimido porque es demasiado grande
+ 36 - 36
dist/preview release/babylon.js


+ 29 - 670
dist/preview release/babylon.max.js

@@ -5031,6 +5031,22 @@ var BABYLON;
                 }
             }
         };
+        /**
+         * Load a script (identified by an url). When the url returns, the
+         * content of this file is added into a new script element, attached to the DOM (body element)
+         */
+        Tools.LoadScript = function (scriptUrl, callback, progressCallBack, onError) {
+            // Load file
+            BABYLON.Tools.LoadFile(scriptUrl, function (scriptContent) {
+                // Create script element
+                var scriptElem = window.document.createElement('script');
+                scriptElem.textContent = scriptContent;
+                // attach the script to the body
+                var body = window.document.body;
+                body.appendChild(scriptElem);
+                callback();
+            }, progressCallBack, null, null, onError);
+        };
         Tools.ReadFileAsDataURL = function (fileToLoad, callback, progressCallback) {
             var reader = new FileReader();
             reader.onload = function (e) {
@@ -7295,12 +7311,6 @@ var BABYLON;
             var width = navigator.isCocoonJS ? window.innerWidth : this._renderingCanvas.clientWidth;
             var height = navigator.isCocoonJS ? window.innerHeight : this._renderingCanvas.clientHeight;
             this.setSize(width / this._hardwareScalingLevel, height / this._hardwareScalingLevel);
-            for (var index = 0; index < this.scenes.length; index++) {
-                var scene = this.scenes[index];
-                if (BABYLON.DebugLayer && scene.debugLayer.isVisible()) {
-                    scene.debugLayer._syncPositions();
-                }
-            }
         };
         /**
          * force a specific size of the canvas
@@ -54716,680 +54726,29 @@ var BABYLON;
 (function (BABYLON) {
     var DebugLayer = (function () {
         function DebugLayer(scene) {
-            var _this = this;
-            this._transformationMatrix = BABYLON.Matrix.Identity();
-            this._enabled = false;
-            this._labelsEnabled = false;
-            this._displayStatistics = true;
-            this._displayTree = false;
-            this._displayLogs = false;
-            this._skeletonViewers = new Array();
-            this._identityMatrix = BABYLON.Matrix.Identity();
-            this.axisRatio = 0.02;
-            this.accentColor = "orange";
             this._scene = scene;
-            this._syncPositions = function () {
-                var engine = _this._scene.getEngine();
-                var canvasRect = engine.getRenderingCanvasClientRect();
-                if (_this._showUI) {
-                    _this._statsDiv.style.left = (canvasRect.width - 410) + "px";
-                    _this._statsDiv.style.top = (canvasRect.height - 290) + "px";
-                    _this._statsDiv.style.width = "400px";
-                    _this._statsDiv.style.height = "auto";
-                    _this._statsSubsetDiv.style.maxHeight = "240px";
-                    _this._optionsDiv.style.left = "0px";
-                    _this._optionsDiv.style.top = "10px";
-                    _this._optionsDiv.style.width = "200px";
-                    _this._optionsDiv.style.height = "auto";
-                    _this._optionsSubsetDiv.style.maxHeight = (canvasRect.height - 225) + "px";
-                    _this._logDiv.style.left = "0px";
-                    _this._logDiv.style.top = (canvasRect.height - 170) + "px";
-                    _this._logDiv.style.width = "600px";
-                    _this._logDiv.style.height = "160px";
-                    _this._treeDiv.style.left = (canvasRect.width - 310) + "px";
-                    _this._treeDiv.style.top = "10px";
-                    _this._treeDiv.style.width = "300px";
-                    _this._treeDiv.style.height = "auto";
-                    _this._treeSubsetDiv.style.maxHeight = (canvasRect.height - 340) + "px";
-                }
-                _this._globalDiv.style.left = canvasRect.left + "px";
-                _this._globalDiv.style.top = canvasRect.top + "px";
-                _this._drawingCanvas.style.left = "0px";
-                _this._drawingCanvas.style.top = "0px";
-                _this._drawingCanvas.style.width = engine.getRenderWidth() + "px";
-                _this._drawingCanvas.style.height = engine.getRenderHeight() + "px";
-                var devicePixelRatio = window.devicePixelRatio || 1;
-                var context = _this._drawingContext;
-                var backingStoreRatio = context.webkitBackingStorePixelRatio ||
-                    context.mozBackingStorePixelRatio ||
-                    context.msBackingStorePixelRatio ||
-                    context.oBackingStorePixelRatio ||
-                    context.backingStorePixelRatio || 1;
-                _this._ratio = devicePixelRatio / backingStoreRatio;
-                _this._drawingCanvas.width = engine.getRenderWidth() * _this._ratio;
-                _this._drawingCanvas.height = engine.getRenderHeight() * _this._ratio;
-            };
-            this._onCanvasClick = function (evt) {
-                _this._clickPosition = {
-                    x: evt.clientX * _this._ratio,
-                    y: evt.clientY * _this._ratio
-                };
-            };
-            this._syncUI = function () {
-                if (_this._showUI) {
-                    if (_this._displayStatistics) {
-                        _this._displayStats();
-                        _this._statsDiv.style.display = "";
-                    }
-                    else {
-                        _this._statsDiv.style.display = "none";
-                    }
-                    if (_this._displayLogs) {
-                        _this._logDiv.style.display = "";
-                    }
-                    else {
-                        _this._logDiv.style.display = "none";
-                    }
-                    if (_this._displayTree) {
-                        _this._treeDiv.style.display = "";
-                        if (_this._needToRefreshMeshesTree) {
-                            _this._needToRefreshMeshesTree = false;
-                            _this._refreshMeshesTreeContent();
-                        }
-                    }
-                    else {
-                        _this._treeDiv.style.display = "none";
-                    }
-                }
-            };
-            this._syncData = function () {
-                if (_this._labelsEnabled || !_this._showUI) {
-                    _this._camera.getViewMatrix().multiplyToRef(_this._camera.getProjectionMatrix(), _this._transformationMatrix);
-                    _this._drawingContext.clearRect(0, 0, _this._drawingCanvas.width, _this._drawingCanvas.height);
-                    var engine = _this._scene.getEngine();
-                    var viewport = _this._camera.viewport;
-                    var globalViewport = viewport.toGlobal(engine.getRenderWidth(), engine.getRenderHeight());
-                    // Meshes
-                    var meshes = _this._camera.getActiveMeshes();
-                    var index;
-                    var projectedPosition;
-                    for (index = 0; index < meshes.length; index++) {
-                        var mesh = meshes.data[index];
-                        var position = mesh.getBoundingInfo().boundingSphere.center;
-                        projectedPosition = BABYLON.Vector3.Project(position, mesh.getWorldMatrix(), _this._transformationMatrix, globalViewport);
-                        if (mesh.renderOverlay || _this.shouldDisplayAxis && _this.shouldDisplayAxis(mesh)) {
-                            _this._renderAxis(projectedPosition, mesh, globalViewport);
-                        }
-                        if (!_this.shouldDisplayLabel || _this.shouldDisplayLabel(mesh)) {
-                            _this._renderLabel(mesh.name, projectedPosition, 12, function () { mesh.renderOverlay = !mesh.renderOverlay; }, function () { return mesh.renderOverlay ? 'red' : 'black'; });
-                        }
-                    }
-                    // Cameras
-                    var cameras = _this._scene.cameras;
-                    for (index = 0; index < cameras.length; index++) {
-                        var camera = cameras[index];
-                        if (camera === _this._camera) {
-                            continue;
-                        }
-                        projectedPosition = BABYLON.Vector3.Project(BABYLON.Vector3.Zero(), camera.getWorldMatrix(), _this._transformationMatrix, globalViewport);
-                        if (!_this.shouldDisplayLabel || _this.shouldDisplayLabel(camera)) {
-                            _this._renderLabel(camera.name, projectedPosition, 12, function () {
-                                _this._camera.detachControl(engine.getRenderingCanvas());
-                                _this._camera = camera;
-                                _this._camera.attachControl(engine.getRenderingCanvas());
-                            }, function () { return "purple"; });
-                        }
-                    }
-                    // Lights
-                    var lights = _this._scene.lights;
-                    for (index = 0; index < lights.length; index++) {
-                        var light = lights[index];
-                        if (light.position) {
-                            projectedPosition = BABYLON.Vector3.Project(light.getAbsolutePosition(), _this._identityMatrix, _this._transformationMatrix, globalViewport);
-                            if (!_this.shouldDisplayLabel || _this.shouldDisplayLabel(light)) {
-                                _this._renderLabel(light.name, projectedPosition, -20, function () {
-                                    light.setEnabled(!light.isEnabled());
-                                }, function () { return light.isEnabled() ? "orange" : "gray"; });
-                            }
-                        }
-                    }
-                }
-                _this._clickPosition = undefined;
-            };
         }
-        DebugLayer.prototype._refreshMeshesTreeContent = function () {
-            while (this._treeSubsetDiv.hasChildNodes()) {
-                this._treeSubsetDiv.removeChild(this._treeSubsetDiv.lastChild);
-            }
-            // Add meshes
-            var sortedArray = this._scene.meshes.slice(0, this._scene.meshes.length);
-            sortedArray.sort(function (a, b) {
-                if (a.name === b.name) {
-                    return 0;
-                }
-                return (a.name > b.name) ? 1 : -1;
-            });
-            for (var index = 0; index < sortedArray.length; index++) {
-                var mesh = sortedArray[index];
-                if (!mesh.isEnabled()) {
-                    continue;
-                }
-                this._generateAdvancedCheckBox(this._treeSubsetDiv, mesh.name, mesh.getTotalVertices() + " verts", mesh.isVisible, function (element, m) {
-                    m.isVisible = element.checked;
-                }, mesh);
-            }
-        };
-        DebugLayer.prototype._renderSingleAxis = function (zero, unit, unitText, label, color) {
-            this._drawingContext.beginPath();
-            this._drawingContext.moveTo(zero.x, zero.y);
-            this._drawingContext.lineTo(unit.x, unit.y);
-            this._drawingContext.strokeStyle = color;
-            this._drawingContext.lineWidth = 4;
-            this._drawingContext.stroke();
-            this._drawingContext.font = "normal 14px Segoe UI";
-            this._drawingContext.fillStyle = color;
-            this._drawingContext.fillText(label, unitText.x, unitText.y);
-        };
-        DebugLayer.prototype._renderAxis = function (projectedPosition, mesh, globalViewport) {
-            var position = mesh.getBoundingInfo().boundingSphere.center;
-            var worldMatrix = mesh.getWorldMatrix();
-            var unprojectedVector = BABYLON.Vector3.UnprojectFromTransform(projectedPosition.add(new BABYLON.Vector3(this._drawingCanvas.width * this.axisRatio, 0, 0)), globalViewport.width, globalViewport.height, worldMatrix, this._transformationMatrix);
-            var unit = (unprojectedVector.subtract(position)).length();
-            var xAxis = BABYLON.Vector3.Project(position.add(new BABYLON.Vector3(unit, 0, 0)), worldMatrix, this._transformationMatrix, globalViewport);
-            var xAxisText = BABYLON.Vector3.Project(position.add(new BABYLON.Vector3(unit * 1.5, 0, 0)), worldMatrix, this._transformationMatrix, globalViewport);
-            this._renderSingleAxis(projectedPosition, xAxis, xAxisText, "x", "#FF0000");
-            var yAxis = BABYLON.Vector3.Project(position.add(new BABYLON.Vector3(0, unit, 0)), worldMatrix, this._transformationMatrix, globalViewport);
-            var yAxisText = BABYLON.Vector3.Project(position.add(new BABYLON.Vector3(0, unit * 1.5, 0)), worldMatrix, this._transformationMatrix, globalViewport);
-            this._renderSingleAxis(projectedPosition, yAxis, yAxisText, "y", "#00FF00");
-            var zAxis = BABYLON.Vector3.Project(position.add(new BABYLON.Vector3(0, 0, unit)), worldMatrix, this._transformationMatrix, globalViewport);
-            var zAxisText = BABYLON.Vector3.Project(position.add(new BABYLON.Vector3(0, 0, unit * 1.5)), worldMatrix, this._transformationMatrix, globalViewport);
-            this._renderSingleAxis(projectedPosition, zAxis, zAxisText, "z", "#0000FF");
-        };
-        DebugLayer.prototype._renderLabel = function (text, projectedPosition, labelOffset, onClick, getFillStyle) {
-            if (projectedPosition.z > 0 && projectedPosition.z < 1.0) {
-                this._drawingContext.font = "normal 12px Segoe UI";
-                var textMetrics = this._drawingContext.measureText(text);
-                var centerX = projectedPosition.x - textMetrics.width / 2;
-                var centerY = projectedPosition.y;
-                var clientRect = this._drawingCanvas.getBoundingClientRect();
-                if (this._showUI && this._isClickInsideRect(clientRect.left * this._ratio + centerX - 5, clientRect.top * this._ratio + centerY - labelOffset - 12, textMetrics.width + 10, 17)) {
-                    onClick();
-                }
-                this._drawingContext.beginPath();
-                this._drawingContext.rect(centerX - 5, centerY - labelOffset - 12, textMetrics.width + 10, 17);
-                this._drawingContext.fillStyle = getFillStyle();
-                this._drawingContext.globalAlpha = 0.5;
-                this._drawingContext.fill();
-                this._drawingContext.globalAlpha = 1.0;
-                this._drawingContext.strokeStyle = '#FFFFFF';
-                this._drawingContext.lineWidth = 1;
-                this._drawingContext.stroke();
-                this._drawingContext.fillStyle = "#FFFFFF";
-                this._drawingContext.fillText(text, centerX, centerY - labelOffset);
-                this._drawingContext.beginPath();
-                this._drawingContext.arc(projectedPosition.x, centerY, 5, 0, 2 * Math.PI, false);
-                this._drawingContext.fill();
-            }
-        };
-        DebugLayer.prototype._isClickInsideRect = function (x, y, width, height) {
-            if (!this._clickPosition) {
-                return false;
-            }
-            if (this._clickPosition.x < x || this._clickPosition.x > x + width) {
-                return false;
-            }
-            if (this._clickPosition.y < y || this._clickPosition.y > y + height) {
-                return false;
-            }
-            return true;
+        /** Creates the inspector window. */
+        DebugLayer.prototype._createInspector = function () {
+            new INSPECTOR.Inspector(this._scene);
         };
         DebugLayer.prototype.isVisible = function () {
-            return this._enabled;
+            return true;
         };
         DebugLayer.prototype.hide = function () {
-            if (!this._enabled) {
-                return;
-            }
-            this._enabled = false;
-            var engine = this._scene.getEngine();
-            this._scene.unregisterBeforeRender(this._syncData);
-            this._scene.unregisterAfterRender(this._syncUI);
-            this._rootElement.removeChild(this._globalDiv);
-            this._scene.forceShowBoundingBoxes = false;
-            this._scene.forceWireframe = false;
-            BABYLON.StandardMaterial.DiffuseTextureEnabled = true;
-            BABYLON.StandardMaterial.AmbientTextureEnabled = true;
-            BABYLON.StandardMaterial.SpecularTextureEnabled = true;
-            BABYLON.StandardMaterial.EmissiveTextureEnabled = true;
-            BABYLON.StandardMaterial.BumpTextureEnabled = true;
-            BABYLON.StandardMaterial.OpacityTextureEnabled = true;
-            BABYLON.StandardMaterial.ReflectionTextureEnabled = true;
-            BABYLON.StandardMaterial.LightmapTextureEnabled = true;
-            BABYLON.StandardMaterial.RefractionTextureEnabled = true;
-            BABYLON.StandardMaterial.ColorGradingTextureEnabled = true;
-            this._scene.shadowsEnabled = true;
-            this._scene.particlesEnabled = true;
-            this._scene.postProcessesEnabled = true;
-            this._scene.collisionsEnabled = true;
-            this._scene.lightsEnabled = true;
-            this._scene.texturesEnabled = true;
-            this._scene.lensFlaresEnabled = true;
-            this._scene.proceduralTexturesEnabled = true;
-            this._scene.renderTargetsEnabled = true;
-            this._scene.probesEnabled = true;
-            engine.getRenderingCanvas().removeEventListener("click", this._onCanvasClick);
-            this._clearSkeletonViewers();
-        };
-        DebugLayer.prototype._clearSkeletonViewers = function () {
-            for (var index = 0; index < this._skeletonViewers.length; index++) {
-                this._skeletonViewers[index].dispose();
-            }
-            this._skeletonViewers = [];
-        };
-        DebugLayer.prototype.show = function (showUI, camera, rootElement) {
-            if (showUI === void 0) { showUI = true; }
-            if (camera === void 0) { camera = null; }
-            if (rootElement === void 0) { rootElement = null; }
-            if (this._enabled) {
-                return;
-            }
-            this._enabled = true;
-            if (camera) {
-                this._camera = camera;
-            }
-            else {
-                this._camera = this._scene.activeCamera;
-            }
-            this._showUI = showUI;
-            var engine = this._scene.getEngine();
-            this._globalDiv = document.createElement("div");
-            this._rootElement = rootElement || document.body;
-            this._rootElement.appendChild(this._globalDiv);
-            this._generateDOMelements();
-            engine.getRenderingCanvas().addEventListener("click", this._onCanvasClick);
-            this._syncPositions();
-            this._scene.registerBeforeRender(this._syncData);
-            this._scene.registerAfterRender(this._syncUI);
-        };
-        DebugLayer.prototype._clearLabels = function () {
-            this._drawingContext.clearRect(0, 0, this._drawingCanvas.width, this._drawingCanvas.height);
-            for (var index = 0; index < this._scene.meshes.length; index++) {
-                var mesh = this._scene.meshes[index];
-                mesh.renderOverlay = false;
-            }
-        };
-        DebugLayer.prototype._generateheader = function (root, text) {
-            var header = document.createElement("div");
-            header.innerHTML = text + "&nbsp;";
-            header.style.textAlign = "right";
-            header.style.width = "100%";
-            header.style.color = "white";
-            header.style.backgroundColor = "Black";
-            header.style.padding = "5px 5px 4px 0px";
-            header.style.marginLeft = "-5px";
-            header.style.fontWeight = "bold";
-            root.appendChild(header);
-        };
-        DebugLayer.prototype._generateTexBox = function (root, title, color) {
-            var label = document.createElement("label");
-            label.style.display = "inline";
-            label.innerHTML = title;
-            label.style.color = color;
-            root.appendChild(label);
-            root.appendChild(document.createElement("br"));
-        };
-        DebugLayer.prototype._generateAdvancedCheckBox = function (root, leftTitle, rightTitle, initialState, task, tag) {
-            if (tag === void 0) { tag = null; }
-            var label = document.createElement("label");
-            label.style.display = "inline";
-            var boundingBoxesCheckbox = document.createElement("input");
-            boundingBoxesCheckbox.type = "checkbox";
-            boundingBoxesCheckbox.checked = initialState;
-            boundingBoxesCheckbox.style.display = "inline";
-            boundingBoxesCheckbox.style.margin = "0px 5px 0px 0px";
-            boundingBoxesCheckbox.style.verticalAlign = "sub";
-            boundingBoxesCheckbox.addEventListener("change", function (evt) {
-                task(evt.target, tag);
-            });
-            label.appendChild(boundingBoxesCheckbox);
-            var container = document.createElement("span");
-            var leftPart = document.createElement("span");
-            var rightPart = document.createElement("span");
-            rightPart.style.cssFloat = "right";
-            leftPart.innerHTML = leftTitle;
-            rightPart.innerHTML = rightTitle;
-            rightPart.style.fontSize = "12px";
-            rightPart.style.maxWidth = "200px";
-            container.appendChild(leftPart);
-            container.appendChild(rightPart);
-            label.appendChild(container);
-            root.appendChild(label);
-            root.appendChild(document.createElement("br"));
-        };
-        DebugLayer.prototype._generateCheckBox = function (root, title, initialState, task, tag) {
-            if (tag === void 0) { tag = null; }
-            var label = document.createElement("label");
-            label.style.display = "inline";
-            var checkBox = document.createElement("input");
-            checkBox.type = "checkbox";
-            checkBox.checked = initialState;
-            checkBox.style.display = "inline";
-            checkBox.style.margin = "0px 5px 0px 0px";
-            checkBox.style.verticalAlign = "sub";
-            checkBox.addEventListener("change", function (evt) {
-                task(evt.target, tag);
-            });
-            label.appendChild(checkBox);
-            label.appendChild(document.createTextNode(title));
-            root.appendChild(label);
-            root.appendChild(document.createElement("br"));
-        };
-        DebugLayer.prototype._generateButton = function (root, title, task, tag) {
-            if (tag === void 0) { tag = null; }
-            var button = document.createElement("button");
-            button.innerHTML = title;
-            button.style.height = "24px";
-            button.style.width = "150px";
-            button.style.marginBottom = "5px";
-            button.style.color = "#444444";
-            button.style.border = "1px solid white";
-            button.className = "debugLayerButton";
-            button.addEventListener("click", function (evt) {
-                task(evt.target, tag);
-            });
-            root.appendChild(button);
-            root.appendChild(document.createElement("br"));
-        };
-        DebugLayer.prototype._generateRadio = function (root, title, name, initialState, task, tag) {
-            if (tag === void 0) { tag = null; }
-            var label = document.createElement("label");
-            label.style.display = "inline";
-            var boundingBoxesRadio = document.createElement("input");
-            boundingBoxesRadio.type = "radio";
-            boundingBoxesRadio.name = name;
-            boundingBoxesRadio.checked = initialState;
-            boundingBoxesRadio.style.display = "inline";
-            boundingBoxesRadio.style.margin = "0px 5px 0px 0px";
-            boundingBoxesRadio.style.verticalAlign = "sub";
-            boundingBoxesRadio.addEventListener("change", function (evt) {
-                task(evt.target, tag);
-            });
-            label.appendChild(boundingBoxesRadio);
-            label.appendChild(document.createTextNode(title));
-            root.appendChild(label);
-            root.appendChild(document.createElement("br"));
+            console.warn('');
         };
-        DebugLayer.prototype._generateDOMelements = function () {
-            var _this = this;
-            this._globalDiv.id = "DebugLayer";
-            this._globalDiv.style.position = "absolute";
-            this._globalDiv.style.fontFamily = "Segoe UI, Arial";
-            this._globalDiv.style.fontSize = "14px";
-            this._globalDiv.style.color = "white";
-            // Drawing canvas
-            this._drawingCanvas = document.createElement("canvas");
-            this._drawingCanvas.id = "DebugLayerDrawingCanvas";
-            this._drawingCanvas.style.position = "absolute";
-            this._drawingCanvas.style.pointerEvents = "none";
-            this._drawingCanvas.style.backgroundColor = "transparent";
-            this._drawingContext = this._drawingCanvas.getContext("2d");
-            this._globalDiv.appendChild(this._drawingCanvas);
-            if (this._showUI) {
-                var background = "rgba(128, 128, 128, 0.4)";
-                var border = "rgb(180, 180, 180) solid 1px";
-                // Stats
-                this._statsDiv = document.createElement("div");
-                this._statsDiv.id = "DebugLayerStats";
-                this._statsDiv.style.border = border;
-                this._statsDiv.style.position = "absolute";
-                this._statsDiv.style.background = background;
-                this._statsDiv.style.padding = "0px 0px 0px 5px";
-                this._generateheader(this._statsDiv, "STATISTICS");
-                this._statsSubsetDiv = document.createElement("div");
-                this._statsSubsetDiv.style.paddingTop = "5px";
-                this._statsSubsetDiv.style.paddingBottom = "5px";
-                this._statsSubsetDiv.style.overflowY = "auto";
-                this._statsDiv.appendChild(this._statsSubsetDiv);
-                // Tree
-                this._treeDiv = document.createElement("div");
-                this._treeDiv.id = "DebugLayerTree";
-                this._treeDiv.style.border = border;
-                this._treeDiv.style.position = "absolute";
-                this._treeDiv.style.background = background;
-                this._treeDiv.style.padding = "0px 0px 0px 5px";
-                this._treeDiv.style.display = "none";
-                this._generateheader(this._treeDiv, "MESHES TREE");
-                this._treeSubsetDiv = document.createElement("div");
-                this._treeSubsetDiv.style.paddingTop = "5px";
-                this._treeSubsetDiv.style.paddingRight = "5px";
-                this._treeSubsetDiv.style.overflowY = "auto";
-                this._treeSubsetDiv.style.maxHeight = "300px";
-                this._treeDiv.appendChild(this._treeSubsetDiv);
-                this._needToRefreshMeshesTree = true;
-                // Logs
-                this._logDiv = document.createElement("div");
-                this._logDiv.style.border = border;
-                this._logDiv.id = "DebugLayerLogs";
-                this._logDiv.style.position = "absolute";
-                this._logDiv.style.background = background;
-                this._logDiv.style.padding = "0px 0px 0px 5px";
-                this._logDiv.style.display = "none";
-                this._generateheader(this._logDiv, "LOGS");
-                this._logSubsetDiv = document.createElement("div");
-                this._logSubsetDiv.style.height = "127px";
-                this._logSubsetDiv.style.paddingTop = "5px";
-                this._logSubsetDiv.style.overflowY = "auto";
-                this._logSubsetDiv.style.fontSize = "12px";
-                this._logSubsetDiv.style.fontFamily = "consolas";
-                this._logSubsetDiv.innerHTML = BABYLON.Tools.LogCache;
-                this._logDiv.appendChild(this._logSubsetDiv);
-                BABYLON.Tools.OnNewCacheEntry = function (entry) {
-                    _this._logSubsetDiv.innerHTML = entry + _this._logSubsetDiv.innerHTML;
-                };
-                // Options
-                this._optionsDiv = document.createElement("div");
-                this._optionsDiv.id = "DebugLayerOptions";
-                this._optionsDiv.style.border = border;
-                this._optionsDiv.style.position = "absolute";
-                this._optionsDiv.style.background = background;
-                this._optionsDiv.style.padding = "0px 0px 0px 5px";
-                this._optionsDiv.style.overflowY = "auto";
-                this._generateheader(this._optionsDiv, "OPTIONS");
-                this._optionsSubsetDiv = document.createElement("div");
-                this._optionsSubsetDiv.style.paddingTop = "5px";
-                this._optionsSubsetDiv.style.paddingBottom = "5px";
-                this._optionsSubsetDiv.style.overflowY = "auto";
-                this._optionsSubsetDiv.style.maxHeight = "200px";
-                this._optionsDiv.appendChild(this._optionsSubsetDiv);
-                this._generateTexBox(this._optionsSubsetDiv, "<b>Windows:</b>", this.accentColor);
-                this._generateCheckBox(this._optionsSubsetDiv, "Statistics", this._displayStatistics, function (element) { _this._displayStatistics = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Logs", this._displayLogs, function (element) { _this._displayLogs = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Meshes tree", this._displayTree, function (element) {
-                    _this._displayTree = element.checked;
-                    _this._needToRefreshMeshesTree = true;
-                });
-                this._optionsSubsetDiv.appendChild(document.createElement("br"));
-                this._generateTexBox(this._optionsSubsetDiv, "<b>General:</b>", this.accentColor);
-                this._generateCheckBox(this._optionsSubsetDiv, "Bounding boxes", this._scene.forceShowBoundingBoxes, function (element) { _this._scene.forceShowBoundingBoxes = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Clickable labels", this._labelsEnabled, function (element) {
-                    _this._labelsEnabled = element.checked;
-                    if (!_this._labelsEnabled) {
-                        _this._clearLabels();
-                    }
-                });
-                this._generateCheckBox(this._optionsSubsetDiv, "Generate user marks (F12)", BABYLON.Tools.PerformanceLogLevel === BABYLON.Tools.PerformanceUserMarkLogLevel, function (element) {
-                    if (element.checked) {
-                        BABYLON.Tools.PerformanceLogLevel = BABYLON.Tools.PerformanceUserMarkLogLevel;
-                    }
-                    else {
-                        BABYLON.Tools.PerformanceLogLevel = BABYLON.Tools.PerformanceNoneLogLevel;
-                    }
-                });
-                ;
-                this._optionsSubsetDiv.appendChild(document.createElement("br"));
-                this._generateTexBox(this._optionsSubsetDiv, "<b>Rendering mode:</b>", this.accentColor);
-                this._generateRadio(this._optionsSubsetDiv, "Solid", "renderMode", !this._scene.forceWireframe && !this._scene.forcePointsCloud, function (element) {
-                    if (element.checked) {
-                        _this._scene.forceWireframe = false;
-                        _this._scene.forcePointsCloud = false;
-                    }
-                });
-                this._generateRadio(this._optionsSubsetDiv, "Wireframe", "renderMode", this._scene.forceWireframe, function (element) {
-                    if (element.checked) {
-                        _this._scene.forceWireframe = true;
-                        _this._scene.forcePointsCloud = false;
-                    }
-                });
-                this._generateRadio(this._optionsSubsetDiv, "Point", "renderMode", this._scene.forcePointsCloud, function (element) {
-                    if (element.checked) {
-                        _this._scene.forceWireframe = false;
-                        _this._scene.forcePointsCloud = true;
-                    }
-                });
-                this._optionsSubsetDiv.appendChild(document.createElement("br"));
-                this._generateTexBox(this._optionsSubsetDiv, "<b>Texture channels:</b>", this.accentColor);
-                this._generateCheckBox(this._optionsSubsetDiv, "Diffuse", BABYLON.StandardMaterial.DiffuseTextureEnabled, function (element) { BABYLON.StandardMaterial.DiffuseTextureEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Ambient", BABYLON.StandardMaterial.AmbientTextureEnabled, function (element) { BABYLON.StandardMaterial.AmbientTextureEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Specular", BABYLON.StandardMaterial.SpecularTextureEnabled, function (element) { BABYLON.StandardMaterial.SpecularTextureEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Emissive", BABYLON.StandardMaterial.EmissiveTextureEnabled, function (element) { BABYLON.StandardMaterial.EmissiveTextureEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Bump", BABYLON.StandardMaterial.BumpTextureEnabled, function (element) { BABYLON.StandardMaterial.BumpTextureEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Opacity", BABYLON.StandardMaterial.OpacityTextureEnabled, function (element) { BABYLON.StandardMaterial.OpacityTextureEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Reflection", BABYLON.StandardMaterial.ReflectionTextureEnabled, function (element) { BABYLON.StandardMaterial.ReflectionTextureEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Refraction", BABYLON.StandardMaterial.RefractionTextureEnabled, function (element) { BABYLON.StandardMaterial.RefractionTextureEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "ColorGrading", BABYLON.StandardMaterial.ColorGradingTextureEnabled, function (element) { BABYLON.StandardMaterial.ColorGradingTextureEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Lightmap", BABYLON.StandardMaterial.LightmapTextureEnabled, function (element) { BABYLON.StandardMaterial.LightmapTextureEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Fresnel", BABYLON.StandardMaterial.FresnelEnabled, function (element) { BABYLON.StandardMaterial.FresnelEnabled = element.checked; });
-                this._optionsSubsetDiv.appendChild(document.createElement("br"));
-                this._generateTexBox(this._optionsSubsetDiv, "<b>Options:</b>", this.accentColor);
-                this._generateCheckBox(this._optionsSubsetDiv, "Animations", this._scene.animationsEnabled, function (element) { _this._scene.animationsEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Collisions", this._scene.collisionsEnabled, function (element) { _this._scene.collisionsEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Fog", this._scene.fogEnabled, function (element) { _this._scene.fogEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Lens flares", this._scene.lensFlaresEnabled, function (element) { _this._scene.lensFlaresEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Lights", this._scene.lightsEnabled, function (element) { _this._scene.lightsEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Particles", this._scene.particlesEnabled, function (element) { _this._scene.particlesEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Post-processes", this._scene.postProcessesEnabled, function (element) { _this._scene.postProcessesEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Probes", this._scene.probesEnabled, function (element) { _this._scene.probesEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Procedural textures", this._scene.proceduralTexturesEnabled, function (element) { _this._scene.proceduralTexturesEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Render targets", this._scene.renderTargetsEnabled, function (element) { _this._scene.renderTargetsEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Shadows", this._scene.shadowsEnabled, function (element) { _this._scene.shadowsEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Skeletons", this._scene.skeletonsEnabled, function (element) { _this._scene.skeletonsEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Sprites", this._scene.spritesEnabled, function (element) { _this._scene.spritesEnabled = element.checked; });
-                this._generateCheckBox(this._optionsSubsetDiv, "Textures", this._scene.texturesEnabled, function (element) { _this._scene.texturesEnabled = element.checked; });
-                if (BABYLON.AudioEngine && BABYLON.Engine.audioEngine.canUseWebAudio) {
-                    this._optionsSubsetDiv.appendChild(document.createElement("br"));
-                    this._generateTexBox(this._optionsSubsetDiv, "<b>Audio:</b>", this.accentColor);
-                    this._generateRadio(this._optionsSubsetDiv, "Headphones", "panningModel", this._scene.headphone, function (element) {
-                        if (element.checked) {
-                            _this._scene.headphone = true;
-                        }
-                    });
-                    this._generateRadio(this._optionsSubsetDiv, "Normal Speakers", "panningModel", !this._scene.headphone, function (element) {
-                        if (element.checked) {
-                            _this._scene.headphone = false;
-                        }
-                    });
-                    this._generateCheckBox(this._optionsSubsetDiv, "Disable audio", !this._scene.audioEnabled, function (element) {
-                        _this._scene.audioEnabled = !element.checked;
-                    });
-                }
-                this._optionsSubsetDiv.appendChild(document.createElement("br"));
-                this._generateTexBox(this._optionsSubsetDiv, "<b>Viewers:</b>", this.accentColor);
-                this._generateCheckBox(this._optionsSubsetDiv, "Skeletons", false, function (element) {
-                    if (!element.checked) {
-                        _this._clearSkeletonViewers();
-                        return;
-                    }
-                    for (var index = 0; index < _this._scene.meshes.length; index++) {
-                        var mesh = _this._scene.meshes[index];
-                        if (mesh.skeleton) {
-                            var found = false;
-                            for (var sIndex = 0; sIndex < _this._skeletonViewers.length; sIndex++) {
-                                if (_this._skeletonViewers[sIndex].skeleton === mesh.skeleton) {
-                                    found = true;
-                                    break;
-                                }
-                            }
-                            if (found) {
-                                continue;
-                            }
-                            var viewer = new BABYLON.Debug.SkeletonViewer(mesh.skeleton, mesh, _this._scene);
-                            viewer.isEnabled = true;
-                            _this._skeletonViewers.push(viewer);
-                        }
-                    }
-                });
-                this._optionsSubsetDiv.appendChild(document.createElement("br"));
-                this._generateTexBox(this._optionsSubsetDiv, "<b>Tools:</b>", this.accentColor);
-                this._generateButton(this._optionsSubsetDiv, "Dump rendertargets", function (element) { _this._scene.dumpNextRenderTargets = true; });
-                this._generateButton(this._optionsSubsetDiv, "Run SceneOptimizer", function (element) { BABYLON.SceneOptimizer.OptimizeAsync(_this._scene); });
-                this._generateButton(this._optionsSubsetDiv, "Log camera object", function (element) {
-                    if (_this._camera) {
-                        console.log(_this._camera);
-                    }
-                    else {
-                        console.warn("No camera defined, or debug layer created before camera creation!");
-                    }
-                });
-                this._optionsSubsetDiv.appendChild(document.createElement("br"));
-                this._globalDiv.appendChild(this._statsDiv);
-                this._globalDiv.appendChild(this._logDiv);
-                this._globalDiv.appendChild(this._optionsDiv);
-                this._globalDiv.appendChild(this._treeDiv);
+        DebugLayer.prototype.show = function () {
+            if (typeof INSPECTOR == 'undefined') {
+                // Load inspector and add it to the DOM
+                BABYLON.Tools.LoadScript(DebugLayer.InspectorURL, this._createInspector.bind(this));
             }
-        };
-        DebugLayer.prototype._displayStats = function () {
-            var scene = this._scene;
-            var engine = scene.getEngine();
-            var glInfo = engine.getGlInfo();
-            this._statsSubsetDiv.innerHTML = "Babylon.js v" + BABYLON.Engine.Version + " - <b>" + BABYLON.Tools.Format(engine.getFps(), 0) + " fps</b><br><br>"
-                + "<div style='column-count: 2;-moz-column-count:2;-webkit-column-count:2'>"
-                + "<b>Count</b><br>"
-                + "Total meshes: " + scene.meshes.length + "<br>"
-                + "Total lights: " + scene.lights.length + "<br>"
-                + "Total vertices: " + scene.getTotalVertices() + "<br>"
-                + "Total materials: " + scene.materials.length + "<br>"
-                + "Total textures: " + scene.textures.length + "<br>"
-                + "Active meshes: " + scene.getActiveMeshes().length + "<br>"
-                + "Active indices: " + scene.getActiveIndices() + "<br>"
-                + "Active bones: " + scene.getActiveBones() + "<br>"
-                + "Active particles: " + scene.getActiveParticles() + "<br>"
-                + "<b>Draw calls: " + engine.drawCalls + "</b><br><br>"
-                + "<b>Duration</b><br>"
-                + "Meshes selection:</i> " + BABYLON.Tools.Format(scene.getEvaluateActiveMeshesDuration()) + " ms<br>"
-                + "Render Targets: " + BABYLON.Tools.Format(scene.getRenderTargetsDuration()) + " ms<br>"
-                + "Particles: " + BABYLON.Tools.Format(scene.getParticlesDuration()) + " ms<br>"
-                + "Sprites: " + BABYLON.Tools.Format(scene.getSpritesDuration()) + " ms<br><br>"
-                + "Render: <b>" + BABYLON.Tools.Format(scene.getRenderDuration()) + " ms</b><br>"
-                + "Frame: " + BABYLON.Tools.Format(scene.getLastFrameDuration()) + " ms<br>"
-                + "Potential FPS: " + BABYLON.Tools.Format(1000.0 / scene.getLastFrameDuration(), 0) + "<br>"
-                + "Resolution: " + engine.getRenderWidth() + "x" + engine.getRenderHeight() + "<br><br>"
-                + "</div>"
-                + "<div style='column-count: 2;-moz-column-count:2;-webkit-column-count:2'>"
-                + "<b>Extensions</b><br>"
-                + "Std derivatives: " + (engine.getCaps().standardDerivatives ? "Yes" : "No") + "<br>"
-                + "Compressed textures: " + (engine.getCaps().s3tc ? "Yes" : "No") + "<br>"
-                + "Hardware instances: " + (engine.getCaps().instancedArrays ? "Yes" : "No") + "<br>"
-                + "Texture float: " + (engine.getCaps().textureFloat ? "Yes" : "No") + "<br><br>"
-                + "32bits indices: " + (engine.getCaps().uintIndices ? "Yes" : "No") + "<br>"
-                + "Fragment depth: " + (engine.getCaps().fragmentDepthSupported ? "Yes" : "No") + "<br>"
-                + "High precision shaders: " + (engine.getCaps().highPrecisionShaderSupported ? "Yes" : "No") + "<br>"
-                + "Draw buffers: " + (engine.getCaps().drawBuffersExtension ? "Yes" : "No") + "<br>"
-                + "</div><br>"
-                + "<div style='column-count: 2;-moz-column-count:2;-webkit-column-count:2'>"
-                + "<b>Caps.</b><br>"
-                + "Stencil: " + (engine.isStencilEnable ? "Enabled" : "Disabled") + "<br>"
-                + "Max textures units: " + engine.getCaps().maxTexturesImageUnits + "<br>"
-                + "Max textures size: " + engine.getCaps().maxTextureSize + "<br>"
-                + "Max anisotropy: " + engine.getCaps().maxAnisotropy + "<br>"
-                + "<b>Info</b><br>"
-                + "WebGL feature level: " + engine.webGLVersion + "<br>"
-                + glInfo.version + "<br>"
-                + "</div><br>"
-                + glInfo.renderer + "<br>";
-            if (this.customStatsFunction) {
-                this._statsSubsetDiv.innerHTML += this.customStatsFunction();
+            else {
+                // Otherwise creates the inspector
+                this._createInspector();
             }
         };
+        DebugLayer.InspectorURL = 'http://www.babylonjs.com/inspector.js';
         return DebugLayer;
     }());
     BABYLON.DebugLayer = DebugLayer;

La diferencia del archivo ha sido suprimido porque es demasiado grande
+ 22 - 22
dist/preview release/babylon.noworker.js


+ 0 - 20
dist/preview release/canvas2D/babylon.canvas2d.js

@@ -11666,8 +11666,6 @@ var BABYLON;
     BABYLON.Lines2D = Lines2D;
 })(BABYLON || (BABYLON = {}));
 
-//# sourceMappingURL=babylon.lines2d.js.map
-
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
     function __() { this.constructor = d; }
@@ -13324,8 +13322,6 @@ var BABYLON;
     BABYLON.ScreenSpaceCanvas2D = ScreenSpaceCanvas2D;
 })(BABYLON || (BABYLON = {}));
 
-//# sourceMappingURL=babylon.canvas2d.js.map
-
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
     function __() { this.constructor = d; }
@@ -13354,8 +13350,6 @@ var BABYLON;
     BABYLON.WorldSpaceCanvas2DNode = WorldSpaceCanvas2DNode;
 })(BABYLON || (BABYLON = {}));
 
-//# sourceMappingURL=babylon.worldSpaceCanvas2dNode.js.map
-
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
     function __() { this.constructor = d; }
@@ -14280,8 +14274,6 @@ var BABYLON;
     BABYLON.registerWindowRenderingTemplate = registerWindowRenderingTemplate;
 })(BABYLON || (BABYLON = {}));
 
-//# sourceMappingURL=babylon.gui.UIElement.js.map
-
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
     function __() { this.constructor = d; }
@@ -14375,8 +14367,6 @@ var BABYLON;
     BABYLON.DefaultStackPanelRenderingTemplate = DefaultStackPanelRenderingTemplate;
 })(BABYLON || (BABYLON = {}));
 
-//# sourceMappingURL=babylon.gui.stackPanel.js.map
-
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
     function __() { this.constructor = d; }
@@ -14472,8 +14462,6 @@ var BABYLON;
     BABYLON.Control = Control;
 })(BABYLON || (BABYLON = {}));
 
-//# sourceMappingURL=babylon.gui.control.js.map
-
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
     function __() { this.constructor = d; }
@@ -14589,8 +14577,6 @@ var BABYLON;
     BABYLON.ContentControl = ContentControl;
 })(BABYLON || (BABYLON = {}));
 
-//# sourceMappingURL=babylon.gui.contentControl.js.map
-
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
     function __() { this.constructor = d; }
@@ -14842,8 +14828,6 @@ var BABYLON;
     BABYLON.DefaultWindowRenderingTemplate = DefaultWindowRenderingTemplate;
 })(BABYLON || (BABYLON = {}));
 
-//# sourceMappingURL=babylon.gui.window.js.map
-
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
     function __() { this.constructor = d; }
@@ -14921,8 +14905,6 @@ var BABYLON;
     BABYLON.DefaultLabelRenderingTemplate = DefaultLabelRenderingTemplate;
 })(BABYLON || (BABYLON = {}));
 
-//# sourceMappingURL=babylon.gui.label.js.map
-
 var __extends = (this && this.__extends) || function (d, b) {
     for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
     function __() { this.constructor = d; }
@@ -15163,5 +15145,3 @@ var BABYLON;
     }(BABYLON.UIElementRenderingTemplateBase));
     BABYLON.DefaultButtonRenderingTemplate = DefaultButtonRenderingTemplate;
 })(BABYLON || (BABYLON = {}));
-
-//# sourceMappingURL=babylon.gui.button.js.map