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@@ -13,7 +13,7 @@
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- Added `StandardMaterial.disableLighting` ([deltakosh](https://github.com/deltakosh))
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- Improved reflection shader performance ([deltakosh](https://github.com/deltakosh))
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- New `Material.sideOrientation` property to define clockwise or counter-clockwise faces selection. [Demo here](http://www.babylonjs-playground.com/#1TZJQY) ([deltakosh](https://github.com/deltakosh))
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- - It is now possible to create a custom loading screen [PR](https://github.com/BabylonJS/Babylon.js/pull/700) ([RaananW](https://github.com/RaananW))
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+ - It is now possible to create a custom loading screen. [PR](https://github.com/BabylonJS/Babylon.js/pull/700) ([RaananW](https://github.com/RaananW))
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- Per face color and texture feature in `Mesh.CreateCylinder()` ([jerome](https://github.com/jbousquie))
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- _Arc_ feature in `CreateCylinder`, `CreateSphere`, `CreateTube` and `CreateLathe` ([jerome](https://github.com/jbousquie))
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- _Slice_ feature in `Mesh.CreateSphere()` ([jerome](https://github.com/jbousquie))
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@@ -21,20 +21,20 @@
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- `diameter` parameter in `Mesh.CreateCreateCylinder()` ([jerome](https://github.com/jbousquie))
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- `Material.dispose()` now removes disposed material from meshes ([deltakosh](https://github.com/deltakosh))
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- New `Material.getBindedMeshes()` function ([deltakosh](https://github.com/deltakosh))
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- - Updated Cannon.js plugin to the newest version (0.6.2) [PR](https://github.com/BabylonJS/Babylon.js/pull/755) ([RaananW](https://github.com/RaananW))
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+ - Updated Cannon.js plugin to the newest version (0.6.2). [PR](https://github.com/BabylonJS/Babylon.js/pull/755) ([RaananW](https://github.com/RaananW))
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- **Bug fixes**
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- Fixed bug with texture coordinates matrices ([deltakosh](https://github.com/deltakosh))
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- Fixed Sphere texture coordinates generation ([deltakosh](https://github.com/deltakosh))
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- Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant ([deltakosh](https://github.com/deltakosh))
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- - Fixed a possible but with the active camera while taking a screenshot [PR](https://github.com/BabylonJS/Babylon.js/pull/701) ([RaananW](https://github.com/RaananW))
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- - Fixed a bug with worker-collisions and instances [PR](https://github.com/BabylonJS/Babylon.js/pull/705) ([RaananW](https://github.com/RaananW))
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- - Fixed a bug with removed meshes and geometries from the worker-cache [PR](https://github.com/BabylonJS/Babylon.js/pull/711) ([RaananW](https://github.com/RaananW))
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+ - Fixed a possible but with the active camera while taking a screenshot. [PR](https://github.com/BabylonJS/Babylon.js/pull/701) ([RaananW](https://github.com/RaananW))
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+ - Fixed a bug with worker-collisions and instances. [PR](https://github.com/BabylonJS/Babylon.js/pull/705) ([RaananW](https://github.com/RaananW))
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+ - Fixed a bug with removed meshes and geometries from the worker-cache. [PR](https://github.com/BabylonJS/Babylon.js/pull/711) ([RaananW](https://github.com/RaananW))
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- Fixed `closePath` and `closeArray` ribbon parameter now working back together ([jerome](https://github.com/jbousquie))
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- Fixed morphing on capped tubes ([jerome](https://github.com/jbousquie))
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- Fixed morphing on extruded shapes ([jerome](https://github.com/jbousquie))
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- Fixed tube and extruded shape cap light artifact ([jerome](https://github.com/jbousquie))
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- - Fixed a bug calculating velocity during collision with gravity enabled [PR](https://github.com/BabylonJS/Babylon.js/pull/738) ([RaananW](https://github.com/RaananW))
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- - Fixed a bug in instance serialization [PR](https://github.com/BabylonJS/Babylon.js/pull/726) ([RaananW](https://github.com/RaananW))
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+ - Fixed a bug calculating velocity during collision with gravity enabled. [PR](https://github.com/BabylonJS/Babylon.js/pull/738) ([RaananW](https://github.com/RaananW))
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+ - Fixed a bug in instance serialization. [PR](https://github.com/BabylonJS/Babylon.js/pull/726) ([RaananW](https://github.com/RaananW))
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- **Breaking changes**
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- `VertexData.CreateCylinder()` now supports only the single _options_ parameter ([jerome](https://github.com/jbousquie))
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- `VertexData.CreateRibbon()` now supports only the single _options_ parameter ([jerome](https://github.com/jbousquie))
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