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Use `this.getScene()!`

Edgar Simson 7 years ago
parent
commit
4e14861202
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/Materials/Textures/babylon.videoTexture.ts

+ 1 - 1
src/Materials/Textures/babylon.videoTexture.ts

@@ -67,7 +67,7 @@
         ) {
             super(null, scene, !generateMipMaps, invertY);
 
-            this._engine = (<Scene>this.getScene()).getEngine();
+            this._engine = this.getScene()!.getEngine();
             this._generateMipMaps = generateMipMaps;
             this._samplingMode = samplingMode;
             this.autoUpdateTexture = settings.autoUpdateTexture;