Browse Source

green is the new orange

Raanan Weber 5 years ago
parent
commit
4db26eaa8b
1 changed files with 2 additions and 0 deletions
  1. 2 0
      dist/preview release/what's new.md

+ 2 - 0
dist/preview release/what's new.md

@@ -65,6 +65,7 @@
 - Added optional ray and mesh selection predicates to `WebXRControllerPointerSelection` ([Exolun](https://github.com/Exolun))
 - Implemented the new WebXR HitTest API ([#7364](https://github.com/BabylonJS/Babylon.js/issues/7364)) ([RaananW](https://github.com/RaananW))
 - Playground doesn't update FPS when in XR in main and frame ([#7875](https://github.com/BabylonJS/Babylon.js/issues/7875)) ([RaananW](https://github.com/RaananW))
+- Added support for teleportation using pointer events ([RaananW](https://github.com/RaananW))
 
 ### Collisions
 
@@ -102,6 +103,7 @@
 - Fix `CustomMaterial` and `PBRCustomMaterial` not setting uniforms / samplers / attributes ([Popov72](https://github.com/Popov72)
 - Fix bug in NME where deleting a node from a frame would not remove its ports on the outside of a frame
 - Fix mesh winding order inversion when merging meshes with overridden side orientation ([drigax](https://github.com/Drigax))
+- Fixed a rendering issue with GearVR in WebXR mode ([RaananW](https://github.com/RaananW))
 
 ## Breaking changes