Bladeren bron

Clamping sky material color

Julien Moreau-Mathis 8 jaren geleden
bovenliggende
commit
4d7c7f3fe0

File diff suppressed because it is too large
+ 1 - 1
materialsLibrary/dist/babylon.skyMaterial.js


File diff suppressed because it is too large
+ 1 - 1
materialsLibrary/dist/babylon.skyMaterial.min.js


+ 1 - 1
materialsLibrary/materials/sky/sky.fragment.fx

@@ -161,7 +161,7 @@ void main(void) {
 #endif
 
 	// Composition
-	vec4 color = vec4(retColor.rgb, alpha);
+	vec4 color = clamp(vec4(retColor.rgb, alpha), 0.0, 1.0);
 
     // Fog
 #include<fogFragment>