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@@ -973,9 +973,9 @@ export class Engine {
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/**
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/**
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* Gets the shader platfrom name used by the effects.
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* Gets the shader platfrom name used by the effects.
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*/
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*/
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- public get shaderPlatformName: string {
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+ public get shaderPlatformName(): string {
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return this._shaderPlatformName;
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return this._shaderPlatformName;
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- };
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+ }
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/**
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/**
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* Creates a new engine
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* Creates a new engine
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