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Setting default target

The loader is setting the target after the view matrix is being generated. target is needed at this time already.
Will fix the loader problem.
Raanan Weber 10 năm trước cách đây
mục cha
commit
4cda16f7cb
1 tập tin đã thay đổi với 5 bổ sung1 xóa
  1. 5 1
      Babylon/Cameras/babylon.arcRotateCamera.ts

+ 5 - 1
Babylon/Cameras/babylon.arcRotateCamera.ts

@@ -54,6 +54,10 @@
         constructor(name: string, public alpha: number, public beta: number, public radius: number, public target: any, scene: Scene) {
             super(name, BABYLON.Vector3.Zero(), scene);
 
+	    if(!this.target) {
+            	this.target = Vector3.Zero();
+            }
+
             this.getViewMatrix();
         }
 
@@ -485,4 +489,4 @@
             this.maxZ = distance * 2;
         }
     }
-} 
+}