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Setting default target

The loader is setting the target after the view matrix is being generated. target is needed at this time already.
Will fix the loader problem.
Raanan Weber 10 лет назад
Родитель
Сommit
4cda16f7cb
1 измененных файлов с 5 добавлено и 1 удалено
  1. 5 1
      Babylon/Cameras/babylon.arcRotateCamera.ts

+ 5 - 1
Babylon/Cameras/babylon.arcRotateCamera.ts

@@ -54,6 +54,10 @@
         constructor(name: string, public alpha: number, public beta: number, public radius: number, public target: any, scene: Scene) {
             super(name, BABYLON.Vector3.Zero(), scene);
 
+	    if(!this.target) {
+            	this.target = Vector3.Zero();
+            }
+
             this.getViewMatrix();
         }
 
@@ -485,4 +489,4 @@
             this.maxZ = distance * 2;
         }
     }
-} 
+}