ソースを参照

Setting default target

The loader is setting the target after the view matrix is being generated. target is needed at this time already.
Will fix the loader problem.
Raanan Weber 10 年 前
コミット
4cda16f7cb
1 ファイル変更5 行追加1 行削除
  1. 5 1
      Babylon/Cameras/babylon.arcRotateCamera.ts

+ 5 - 1
Babylon/Cameras/babylon.arcRotateCamera.ts

@@ -54,6 +54,10 @@
         constructor(name: string, public alpha: number, public beta: number, public radius: number, public target: any, scene: Scene) {
             super(name, BABYLON.Vector3.Zero(), scene);
 
+	    if(!this.target) {
+            	this.target = Vector3.Zero();
+            }
+
             this.getViewMatrix();
         }
 
@@ -485,4 +489,4 @@
             this.maxZ = distance * 2;
         }
     }
-} 
+}