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Setting default target

The loader is setting the target after the view matrix is being generated. target is needed at this time already.
Will fix the loader problem.
Raanan Weber %!s(int64=10) %!d(string=hai) anos
pai
achega
4cda16f7cb
Modificáronse 1 ficheiros con 5 adicións e 1 borrados
  1. 5 1
      Babylon/Cameras/babylon.arcRotateCamera.ts

+ 5 - 1
Babylon/Cameras/babylon.arcRotateCamera.ts

@@ -54,6 +54,10 @@
         constructor(name: string, public alpha: number, public beta: number, public radius: number, public target: any, scene: Scene) {
             super(name, BABYLON.Vector3.Zero(), scene);
 
+	    if(!this.target) {
+            	this.target = Vector3.Zero();
+            }
+
             this.getViewMatrix();
         }
 
@@ -485,4 +489,4 @@
             this.maxZ = distance * 2;
         }
     }
-} 
+}