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Setting default target

The loader is setting the target after the view matrix is being generated. target is needed at this time already.
Will fix the loader problem.
Raanan Weber 10 vuotta sitten
vanhempi
commit
4cda16f7cb
1 muutettua tiedostoa jossa 5 lisäystä ja 1 poistoa
  1. 5 1
      Babylon/Cameras/babylon.arcRotateCamera.ts

+ 5 - 1
Babylon/Cameras/babylon.arcRotateCamera.ts

@@ -54,6 +54,10 @@
         constructor(name: string, public alpha: number, public beta: number, public radius: number, public target: any, scene: Scene) {
             super(name, BABYLON.Vector3.Zero(), scene);
 
+	    if(!this.target) {
+            	this.target = Vector3.Zero();
+            }
+
             this.getViewMatrix();
         }
 
@@ -485,4 +489,4 @@
             this.maxZ = distance * 2;
         }
     }
-} 
+}