@@ -17704,7 +17704,6 @@ var BABYLON;
this._currentRenderId = -1;
this._parentRenderId = -1;
this._childRenderId = -1;
- this._parentNode = null;
this._animationPropertiesOverride = null;
/**
* An event triggered when the mesh is disposed
@@ -17671,7 +17671,6 @@ var BABYLON;
@@ -17792,7 +17792,6 @@ var BABYLON;
@@ -67,7 +67,7 @@
/** @hidden */
public _cache: any;
- private _parentNode: Nullable<Node> = null;
+ private _parentNode: Nullable<Node>;
private _children: Node[];