Jelajahi Sumber

what's new update

Guide 6 tahun lalu
induk
melakukan
4bf38db5b3
1 mengubah file dengan 1 tambahan dan 1 penghapusan
  1. 1 1
      dist/preview release/what's new.md

+ 1 - 1
dist/preview release/what's new.md

@@ -6,7 +6,7 @@
 - Added support for [parallel shader compilation](https://www.khronos.org/registry/webgl/extensions/KHR_parallel_shader_compile/) ([Deltakosh](https://github.com/deltakosh))
 - Added [Object Based Motion Blur](http://doc.babylonjs.com/how_to/using_motionblurpostprocess) post-process ([julien-moreau](https://github.com/julien-moreau))
 - Added [support for AmmoJS](https://doc.babylonjs.com/how_to/using_the_physics_engine) as a physics plugin (Composite objects, motors, joints) ([TrevorDev](https://github.com/TrevorDev))
-  - Added support for soft bodies in Ammo physics plugin. [Doc](https://doc.babylonjs.com/how_to/soft_bodies) ([JohnK](https://github.com/BabylonJSGuide))
+  - Added support for soft bodies, which are 3D softbody, 2D cloth and 1D rope, in Ammo physics plugin. [Doc](https://doc.babylonjs.com/how_to/soft_bodies) ([JohnK](https://github.com/BabylonJSGuide))
   - Added support for [Convex Hull Impostor][https://github.com/kripken/ammo.js/blob/master/bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h] using Ammo.js plugin ([MackeyK24](https://github.com/mackeyk24))
 - Added support for [WebXR](https://doc.babylonjs.com/how_to/webxr) ([TrevorDev](https://github.com/TrevorDev))
   - Add customAnimationFrameRequester to allow sessions to hook into engine's render loop ([TrevorDev](https://github.com/TrevorDev))