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@@ -166,7 +166,7 @@ interface IHighlightLayerExcludedMesh {
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/**
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* The highlight layer Helps adding a glow effect around a mesh.
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*
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- * Once instantiated in a scene, simply use the pushMesh or removeMesh method to add or remove
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+ * Once instantiated in a scene, simply use the addMesh or removeMesh method to add or remove
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* glowy meshes to your scene.
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*
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* !!! THIS REQUIRES AN ACTIVE STENCIL BUFFER ON THE CANVAS !!!
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