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@@ -68,6 +68,7 @@
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- Ability to set a mesh to customize the webVR gaze tracker ([trevordev](https://github.com/trevordev))
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- Ability to set a mesh to customize the webVR gaze tracker ([trevordev](https://github.com/trevordev))
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- Added promise-based async functions for initWebVRAsync and useStandingMatrixAsync ([trevordev](https://github.com/trevordev))
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- Added promise-based async functions for initWebVRAsync and useStandingMatrixAsync ([trevordev](https://github.com/trevordev))
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- Add stroke (outline) options on GUI text control ([SvenFrankson](https://github.com/SvenFrankson))
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- Add stroke (outline) options on GUI text control ([SvenFrankson](https://github.com/SvenFrankson))
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+- Add isThumbClamped option on GUI slider control ([JeanPhilippeKernel](https://github.com/JeanPhilippeKernel))
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- Add floating point texture support for RenderTargetCubeTexture ([PeapBoy](https://github.com/NicolasBuecher))
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- Add floating point texture support for RenderTargetCubeTexture ([PeapBoy](https://github.com/NicolasBuecher))
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- Support for mutli-touch when interacting with multiple gui elements simultaneously ([trevordev](https://github.com/trevordev))
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- Support for mutli-touch when interacting with multiple gui elements simultaneously ([trevordev](https://github.com/trevordev))
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- Added Draco mesh compression support to glTF 2.0 loader. ([bghgary](https://github.com/bghgary))
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- Added Draco mesh compression support to glTF 2.0 loader. ([bghgary](https://github.com/bghgary))
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