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Merge branch 'libToModules' of https://github.com/BabylonJS/Babylon.js into libToModules

sebastien 6 years ago
parent
commit
4a99c968f3
4 changed files with 180 additions and 1 deletions
  1. 6 0
      src/Actions/index.ts
  2. 57 0
      src/Shaders/ShadersInclude/index.ts
  3. 76 1
      src/Shaders/index.ts
  4. 41 0
      src/index.ts

+ 6 - 0
src/Actions/index.ts

@@ -0,0 +1,6 @@
+export * from "./action";
+export * from "./actionManager";
+export * from "./condition";
+export * from "./directActions";
+export * from "./directAudioActions";
+export * from "./interpolateValueAction";

+ 57 - 0
src/Shaders/ShadersInclude/index.ts

@@ -0,0 +1,57 @@
+export * from "./backgroundFragmentDeclaration";
+export * from "./backgroundUboDeclaration";
+export * from "./backgroundVertexDeclaration";
+export * from "./bones300Declaration";
+export * from "./bonesDeclaration";
+export * from "./bonesVertex";
+export * from "./bumpFragment";
+export * from "./bumpFragmentFunctions";
+export * from "./bumpVertex";
+export * from "./bumpVertexDeclaration";
+export * from "./clipPlaneFragment";
+export * from "./clipPlaneFragmentDeclaration";
+export * from "./clipPlaneFragmentDeclaration2";
+export * from "./clipPlaneVertex";
+export * from "./clipPlaneVertexDeclaration";
+export * from "./clipPlaneVertexDeclaration2";
+export * from "./defaultFragmentDeclaration";
+export * from "./defaultUboDeclaration";
+export * from "./defaultVertexDeclaration";
+export * from "./depthPrePass";
+export * from "./fogFragment";
+export * from "./fogFragmentDeclaration";
+export * from "./fogVertex";
+export * from "./fogVertexDeclaration";
+export * from "./fresnelFunction";
+export * from "./harmonicsFunctions";
+export * from "./helperFunctions";
+export * from "./imageProcessingDeclaration";
+export * from "./imageProcessingFunctions";
+export * from "./instances300Declaration";
+export * from "./instancesDeclaration";
+export * from "./instancesVertex";
+export * from "./kernelBlurFragment";
+export * from "./kernelBlurFragment2";
+export * from "./kernelBlurVaryingDeclaration";
+export * from "./kernelBlurVertex";
+export * from "./lightFragment";
+export * from "./lightFragmentDeclaration";
+export * from "./lightsFragmentFunctions";
+export * from "./lightUboDeclaration";
+export * from "./logDepthDeclaration";
+export * from "./logDepthFragment";
+export * from "./logDepthVertex";
+export * from "./morphTargetsVertex";
+export * from "./morphTargetsVertexDeclaration";
+export * from "./morphTargetsVertexGlobalDeclaration";
+export * from "./mrtFragmentDeclaration";
+export * from "./pbrFragmentDeclaration";
+export * from "./pbrFunctions";
+export * from "./pbrLightFunctions";
+export * from "./pbrUboDeclaration";
+export * from "./pbrVertexDeclaration";
+export * from "./pointCloudVertex";
+export * from "./pointCloudVertexDeclaration";
+export * from "./reflectionFunction";
+export * from "./shadowsFragmentFunctions";
+export * from "./shadowsVertex";

+ 76 - 1
src/Shaders/index.ts

@@ -1 +1,76 @@
-export * from "./ShadersInclude";
+export * from "./anaglyph.fragment";
+export * from "./background.fragment";
+export * from "./background.vertex";
+export * from "./blackAndWhite.fragment";
+export * from "./bloomMerge.fragment";
+export * from "./blur.fragment";
+export * from "./chromaticAberration.fragment";
+export * from "./circleOfConfusion.fragment";
+export * from "./color.fragment";
+export * from "./color.vertex";
+export * from "./colorCorrection.fragment";
+export * from "./convolution.fragment";
+export * from "./default.fragment";
+export * from "./default.vertex";
+export * from "./depth.fragment";
+export * from "./depth.vertex";
+export * from "./depthBoxBlur.fragment";
+export * from "./depthOfField.fragment";
+export * from "./depthOfFieldMerge.fragment";
+export * from "./displayPass.fragment";
+export * from "./extractHighlights.fragment";
+export * from "./filter.fragment";
+export * from "./fxaa.fragment";
+export * from "./fxaa.vertex";
+export * from "./geometry.fragment";
+export * from "./geometry.vertex";
+export * from "./glowBlurPostProcess.fragment";
+export * from "./glowMapGeneration.fragment";
+export * from "./glowMapGeneration.vertex";
+export * from "./glowMapMerge.fragment";
+export * from "./glowMapMerge.vertex";
+export * from "./gpuRenderParticles.fragment";
+export * from "./gpuRenderParticles.vertex";
+export * from "./gpuUpdateParticles.fragment";
+export * from "./gpuUpdateParticles.vertex";
+export * from "./grain.fragment";
+export * from "./highlights.fragment";
+export * from "./imageProcessing.fragment";
+export * from "./kernelBlur.fragment";
+export * from "./kernelBlur.vertex";
+export * from "./layer.fragment";
+export * from "./layer.vertex";
+export * from "./lensFlare.fragment";
+export * from "./lensFlare.vertex";
+export * from "./lensHighlights.fragment";
+export * from "./line.fragment";
+export * from "./line.vertex";
+export * from "./motionBlur.fragment";
+export * from "./noise.fragment";
+export * from "./outline.fragment";
+export * from "./outline.vertex";
+export * from "./particles.fragment";
+export * from "./particles.vertex";
+export * from "./pass.fragment";
+export * from "./pbr.fragment";
+export * from "./pbr.vertex";
+export * from "./postprocess.vertex";
+export * from "./procedural.vertex";
+export * from "./refraction.fragment";
+export * from "./rgbdDecode.fragment";
+export * from "./rgbdEncode.fragment";
+export * from "./ShadersInclude";
+export * from "./shadowMap.fragment";
+export * from "./shadowMap.vertex";
+export * from "./sharpen.fragment";
+export * from "./sprites.fragment";
+export * from "./sprites.vertex";
+export * from "./ssao.fragment";
+export * from "./ssao2.fragment";
+export * from "./ssaoCombine.fragment";
+export * from "./standard.fragment";
+export * from "./stereoscopicInterlace.fragment";
+export * from "./tonemap.fragment";
+export * from "./volumetricLightScattering.fragment";
+export * from "./volumetricLightScatteringPass.fragment";
+export * from "./vrDistortionCorrection.fragment";

+ 41 - 0
src/index.ts

@@ -0,0 +1,41 @@
+export * from "./abstractScene";
+export * from "./Actions";
+export * from "./Animations";
+export * from "./assetContainer";
+export * from "./Audio";
+export * from "./Behaviors";
+export * from "./Bones";
+export * from "./Cameras";
+export * from "./Collisions";
+export * from "./Culling";
+export * from "./Debug";
+export * from "./Engine";
+export * from "./Events";
+export * from "./Gamepad";
+export * from "./Gizmos";
+export * from "./Helpers";
+export * from "./Instrumentation";
+export * from "./Layer";
+export * from "./Legacy";
+export * from "./LensFlare";
+export * from "./Lights";
+export * from "./Loading";
+export * from "./Materials";
+export * from "./Math";
+export * from "./Mesh";
+export * from "./mixins";
+export * from "./Morph";
+export * from "./node";
+export * from "./Offline";
+export * from "./Particles";
+export * from "./Physics";
+export * from "./PostProcess";
+export * from "./Probes";
+export * from "./Rendering";
+export * from "./scene";
+export * from "./sceneComponent";
+export * from "./Shaders";
+export * from "./Sprites";
+export * from "./States";
+export * from "./Tools";
+export * from "./types";