David Catuhe 5 år sedan
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4946ba4a4c
3 ändrade filer med 6 tillägg och 6 borttagningar
  1. 4 4
      src/Lights/light.ts
  2. 1 1
      src/Meshes/abstractMesh.ts
  3. 1 1
      src/Meshes/instancedMesh.ts

+ 4 - 4
src/Lights/light.ts

@@ -655,7 +655,7 @@ export abstract class Light extends Node {
             var result = oldPush.apply(array, items);
 
             for (var item of items) {
-                item._resyncLighSource(this);
+                item._resyncLightSource(this);
             }
 
             return result;
@@ -666,14 +666,14 @@ export abstract class Light extends Node {
             var deleted = oldSplice.apply(array, [index, deleteCount]);
 
             for (var item of deleted) {
-                item._resyncLighSource(this);
+                item._resyncLightSource(this);
             }
 
             return deleted;
         };
 
         for (var item of array) {
-            item._resyncLighSource(this);
+            item._resyncLightSource(this);
         }
     }
 
@@ -701,7 +701,7 @@ export abstract class Light extends Node {
 
     private _resyncMeshes() {
         for (var mesh of this.getScene().meshes) {
-            mesh._resyncLighSource(this);
+            mesh._resyncLightSource(this);
         }
     }
 

+ 1 - 1
src/Meshes/abstractMesh.ts

@@ -764,7 +764,7 @@ export class AbstractMesh extends TransformNode implements IDisposable, ICullabl
     }
 
     /** @hidden */
-    public _resyncLighSource(light: Light): void {
+    public _resyncLightSource(light: Light): void {
         var isIn = light.isEnabled() && light.canAffectMesh(this);
 
         var index = this._lightSources.indexOf(light);

+ 1 - 1
src/Meshes/instancedMesh.ts

@@ -77,7 +77,7 @@ export class InstancedMesh extends AbstractMesh {
         // Do nothing as all the work will be done by source mesh
     }
 
-    public _resyncLighSource(light: Light): void {
+    public _resyncLightSource(light: Light): void {
         // Do nothing as all the work will be done by source mesh
     }