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Fix mipmaps not created anymore

Popov72 před 4 roky
rodič
revize
4876f7539e
1 změnil soubory, kde provedl 1 přidání a 1 odebrání
  1. 1 1
      src/Engines/webgpuEngine.ts

+ 1 - 1
src/Engines/webgpuEngine.ts

@@ -1537,7 +1537,7 @@ export class WebGPUEngine extends Engine {
             texture._source === InternalTextureSource.RenderTarget ? WebGPUConstants.TextureUsage.Sampled | WebGPUConstants.TextureUsage.OutputAttachment :
             texture._source === InternalTextureSource.Depth ? /*WebGPUConstants.TextureUsage.Sampled |*/ WebGPUConstants.TextureUsage.OutputAttachment : -1;
 
-        const generateMipMaps = InternalTextureSource.RenderTarget ? false : texture.generateMipMaps;
+        const generateMipMaps = texture._source === InternalTextureSource.RenderTarget ? false : texture.generateMipMaps;
 
         if (texture.isCube) {
             const gpuTexture = this._textureHelper.createCubeTexture({ width, height }, texture.generateMipMaps, texture.generateMipMaps, texture.invertY, false, gpuTextureWrapper.format, texture.samples || 1, this._uploadEncoder, textureUsages);