|
@@ -107,5 +107,5 @@
|
|
|
|
|
|
- Removed the unused PostProcessRenderPass class and extended postProcessingRenderingEffect to support multiple PostProcesses ([trevordev](https://github.com/trevordev))
|
|
|
- VertexData.merge no longer supports merging of data that do not have the same set of attributes. ([bghgary](https://github.com/bghgary)]
|
|
|
-- glTF 2.0 loader will now create a mesh for each primitive instead of merging the primitives together into one mesh. ([bghgary](https://github.com/bghgary)]
|
|
|
+- glTF 2.0 loader now creates a mesh for each primitive instead of merging the primitives together into one mesh. If a mesh only has one primitive, the behavior is the same as before. This change only affects meshes that have multiple primitives. ([bghgary](https://github.com/bghgary)]
|
|
|
- Engine's onCanvasPointerOutObservable will now return a PointerEvent instead of the Engine. ([trevordev](https://github.com/trevordev))
|