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@@ -5,6 +5,8 @@
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- New [AnimationGroup class](http://doc.babylonjs.com/how_to/group) to control simultaneously multiple animations with different targets ([deltakosh](https://github.com/deltakosh))
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- New [AnimationGroup class](http://doc.babylonjs.com/how_to/group) to control simultaneously multiple animations with different targets ([deltakosh](https://github.com/deltakosh))
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## Updates
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## Updates
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+# 3.2.0
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+
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- Improved [SceneOptimizer](http://doc.babylonjs.com/how_to/how_to_use_sceneoptimizer) to provide better adapatability ([deltakosh](https://github.com/deltakosh))
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- Improved [SceneOptimizer](http://doc.babylonjs.com/how_to/how_to_use_sceneoptimizer) to provide better adapatability ([deltakosh](https://github.com/deltakosh))
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- Improved `scene.isReady()` function which now takes in account shadows and LOD ([deltakosh](https://github.com/deltakosh))
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- Improved `scene.isReady()` function which now takes in account shadows and LOD ([deltakosh](https://github.com/deltakosh))
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- New watcher configuration for VSCode. Now the task only compiles changed files ([sebavan](https://github.com/sebavan))
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- New watcher configuration for VSCode. Now the task only compiles changed files ([sebavan](https://github.com/sebavan))
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@@ -19,6 +21,7 @@
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- VRHelper now exposes onNewMeshPicked observable that will notify a PickingInfo object after meshSelectionPredicate evaluation
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- VRHelper now exposes onNewMeshPicked observable that will notify a PickingInfo object after meshSelectionPredicate evaluation
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([carloslanderas](https://github.com/carloslanderas))
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([carloslanderas](https://github.com/carloslanderas))
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- `AssetsManager` will now clear its `tasks` lsit from all successfully loaded tasks ([deltakosh](https://github.com/deltakosh))
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- `AssetsManager` will now clear its `tasks` lsit from all successfully loaded tasks ([deltakosh](https://github.com/deltakosh))
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+- Introduced `isStroke` on `HighlightLayerOptions` which makes the highlight solid ([PixelsCommander](https://github.com/pixelscommander))
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## Bug fixes
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## Bug fixes
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