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@@ -84,6 +84,7 @@
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- Fix VR controllers after gltfLoader transformNode change ([TrevorDev](https://github.com/TrevorDev))
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- Fix VR controllers after gltfLoader transformNode change ([TrevorDev](https://github.com/TrevorDev))
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- Bounding Box fixedDragMeshScreenSize stopped working and allow rotating through bounding box ([TrevorDev](https://github.com/TrevorDev))
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- Bounding Box fixedDragMeshScreenSize stopped working and allow rotating through bounding box ([TrevorDev](https://github.com/TrevorDev))
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- VR helper would rotate non vr camera while in VR ([TrevorDev](https://github.com/TrevorDev))
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- VR helper would rotate non vr camera while in VR ([TrevorDev](https://github.com/TrevorDev))
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+- PointerDragBahavior using Mesh as base type, causing type-checking problems with AbstractMesh ([Poolminer](https://github.com/Poolminer/))
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### Core Engine
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### Core Engine
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- Fixed a bug with `mesh.alwaysSelectAsActiveMesh` preventing layerMask to be taken in account ([Deltakosh](https://github.com/deltakosh))
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- Fixed a bug with `mesh.alwaysSelectAsActiveMesh` preventing layerMask to be taken in account ([Deltakosh](https://github.com/deltakosh))
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