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@@ -198,7 +198,7 @@
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- Context loss causing unexpected results with dynamic textures, geometries with the same name and reflectionTextures ([TrevorDev](https://github.com/TrevorDev))
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- CreateScreenshotUsingRenderTarget stretches mirror textures when setting both width and height ([TrevorDev](https://github.com/TrevorDev))
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- VR helper only updating vr cameras position when entering vr, rotation was missing, laser distance stopped working ([TrevorDev](https://github.com/TrevorDev))
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-- Fix VR controllers after gltfLoader transformNode change ([TrevorDev](https://github.com/TrevorDev))
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+- Fix VR controllers after gltfLoader transformNode was changed ([TrevorDev](https://github.com/TrevorDev))
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- Bounding Box fixedDragMeshScreenSize stopped working and allow rotating through bounding box ([TrevorDev](https://github.com/TrevorDev))
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- VR helper would rotate non vr camera while in VR ([TrevorDev](https://github.com/TrevorDev))
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- PointerDragBahavior using Mesh as base type, causing type-checking problems with AbstractMesh ([Poolminer](https://github.com/Poolminer/))
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