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@@ -1426,7 +1426,7 @@
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// Cylinder and cone
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public static CreateCylinder(name: string, height: number, diameterTop: number, diameterBottom: number, tessellation: number, subdivisions: any, scene: Scene, updatable?: any, sideOrientation?: number): Mesh;
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- public static CreateCylinder(name: string, options: { height?: number, diameterTop?: number, diameterBottom?: number, tessellation?: number, subdivisions?: number, arc: number, faceColors?: Color4[], faceUV?: Vector4[], updatable?: boolean, sideOrientation?: number }, scene: any): Mesh;
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+ public static CreateCylinder(name: string, options: { height?: number, diameterTop?: number, diameterBottom?: number, diameter?: number, tessellation?: number, subdivisions?: number, arc: number, faceColors?: Color4[], faceUV?: Vector4[], updatable?: boolean, sideOrientation?: number }, scene: any): Mesh;
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public static CreateCylinder(name: string, options: any, diameterTopOrScene: any, diameterBottom?: number, tessellation?: number, subdivisions?: any, scene?: Scene, updatable?: any, sideOrientation: number = Mesh.DEFAULTSIDE): Mesh {
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if (diameterTopOrScene instanceof Scene) {
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