fix release edges renderer
@@ -227,7 +227,9 @@ export class EdgesRenderer implements IEdgesRenderer {
this._buffers[VertexBuffer.NormalKind] = null;
}
- this._source.getScene().getEngine()._releaseBuffer(this._ib);
+ if (this._ib) {
+ this._source.getScene().getEngine()._releaseBuffer(this._ib);
+ }
this._lineShader.dispose();