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Merge pull request #8932 from BabylonJSGuide/master

Added wrap to options in MeshBuilder.ExtrudePolygon
Raanan Weber %!s(int64=5) %!d(string=hai) anos
pai
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41222b2b55
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      src/Meshes/meshBuilder.ts

+ 1 - 1
src/Meshes/meshBuilder.ts

@@ -476,7 +476,7 @@ export class MeshBuilder {
      * @param earcutInjection can be used to inject your own earcut reference
      * @returns the polygon mesh
      */
-    public static ExtrudePolygon(name: string, options: { shape: Vector3[], holes?: Vector3[][], depth?: number, faceUV?: Vector4[], faceColors?: Color4[], updatable?: boolean, sideOrientation?: number, frontUVs?: Vector4, backUVs?: Vector4 }, scene: Nullable<Scene> = null, earcutInjection = earcut): Mesh {
+    public static ExtrudePolygon(name: string, options: { shape: Vector3[], holes?: Vector3[][], depth?: number, faceUV?: Vector4[], faceColors?: Color4[], updatable?: boolean, sideOrientation?: number, frontUVs?: Vector4, backUVs?: Vector4, wrap?: boolean }, scene: Nullable<Scene> = null, earcutInjection = earcut): Mesh {
         return PolygonBuilder.ExtrudePolygon(name, options, scene, earcutInjection);
     }