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Merge pull request #6862 from BabylonJS/model-reload-vr

Update webVRController.ts
David Catuhe 6 jaren geleden
bovenliggende
commit
4011663848
1 gewijzigde bestanden met toevoegingen van 6 en 2 verwijderingen
  1. 6 2
      src/Gamepads/Controllers/webVRController.ts

+ 6 - 2
src/Gamepads/Controllers/webVRController.ts

@@ -5,6 +5,8 @@ import { _TimeToken } from "../../Instrumentation/timeToken";
 import { _DepthCullingState, _StencilState, _AlphaState } from "../../States/index";
 import { PoseEnabledController, ExtendedGamepadButton, MutableGamepadButton } from "./poseEnabledController";
 import { StickValues, GamepadButtonChanges } from "../../Gamepads/gamepad";
+import { Nullable } from '../../types';
+
 /**
  * Defines the WebVRController object that represents controllers tracked in 3D space
  */
@@ -12,7 +14,7 @@ export abstract class WebVRController extends PoseEnabledController {
     /**
      * Internal, the default controller model for the controller
      */
-    protected _defaultModel: AbstractMesh;
+    protected _defaultModel: Nullable<AbstractMesh>;
 
     // Observables
     /**
@@ -64,7 +66,7 @@ export abstract class WebVRController extends PoseEnabledController {
     /**
      * The default controller model for the controller
      */
-    public get defaultModel(): AbstractMesh {
+    public get defaultModel(): Nullable<AbstractMesh> {
         return this._defaultModel;
     }
 
@@ -155,6 +157,8 @@ export abstract class WebVRController extends PoseEnabledController {
     public dispose(): void {
         super.dispose();
 
+        this._defaultModel = null;
+
         this.onTriggerStateChangedObservable.clear();
         this.onMainButtonStateChangedObservable.clear();
         this.onSecondaryButtonStateChangedObservable.clear();