|
@@ -634,6 +634,9 @@ var BABYLON = BABYLON || {};
|
|
|
for (var index = 0; index < parsedMesh.instances.length; index++) {
|
|
|
var parsedInstance = parsedMesh.instances[index];
|
|
|
var instance = mesh.createInstance(parsedInstance.name);
|
|
|
+
|
|
|
+ BABYLON.Tags.AddTagsTo(instance, parsedInstance.tags);
|
|
|
+
|
|
|
instance.position = BABYLON.Vector3.FromArray(parsedInstance.position);
|
|
|
|
|
|
if (parsedInstance.rotationQuaternion) {
|