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Create what's new.md

David Catuhe 8 år sedan
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      dist/preview release/what's new.md

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dist/preview release/what's new.md

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  - Support for [Uniform Buffer Objects](https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.16) ([CraigFeldspar](https://github.com/CraigFeldspar))
   - New [SSAO](https://en.wikipedia.org/wiki/Screen_space_ambient_occlusion) technique, using [MultiRenderTargets](https://en.wikipedia.org/wiki/Multiple_Render_Targets) ([CraigFeldspar](https://github.com/CraigFeldspar))
  - Support for multisample render targets. [Demo](http://www.babylonjs-playground.com/#12MKMN) ([deltakosh](https://github.com/deltakosh))
- - New Unity 5 Editor Toolkit. Complete pipeline integration [Doc](TODO) [MackeyK24](https://github.com/MackeyK24))
- - New DebugLayer. [Doc](TODO) [temechon](https://github.com/temechon))
+ - New Unity 5 Editor Toolkit. Complete pipeline integration [Doc](TODO) ([MackeyK24](https://github.com/MackeyK24))
+ - New DebugLayer. [Doc](http://doc.babylonjs.com/overviews/customize_debug_layer) ([temechon](https://github.com/temechon))
  - New `VideoTexture.CreateFromWebCam` to generate video texture using WebRTC. [Demo](https://www.babylonjs-playground.com#1R77YT#2) (Sebastien Vandenberghe)(https://github.com/sebavanmicrosoft) / ([deltakosh](https://github.com/deltakosh))
  - New Facet Data feature ([jerome](https://github.com/jbousquie))
  - babylon.fontTexture.ts was moved from babylon.js to canvas2D ([nockawa](https://github.com/nockawa))