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@@ -633,7 +633,8 @@ export class PrePassRenderer {
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for (let i = 0; i < this.renderTargets.length; i++) {
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if (this.renderTargets[i].renderTargetTexture) {
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- postProcesses = this.renderTargets[i].renderTargetTexture!.activeCamera?._postProcesses;
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+ if (this.renderTargets[i])
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+ postProcesses = this._getPostProcessesSource(this.renderTargets[i]);
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} else {
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const camera = this._scene.activeCamera;
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if (!camera) {
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