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@@ -51,6 +51,7 @@
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- Changed DeviceSourceManager getInput contract to no longer return nullable values for reals this time. Also added proper cleanup for DeviceSourceManager observables ([Drigax](https://github.com/drigax))
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- Default Loading screen supports any image size and ratio ([#8845](https://github.com/BabylonJS/Babylon.js/issues/8845)) ([RaananW](https://github.com/RaananW))
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- Added optional success and error callbacks for freezeActiveMeshes ([RaananW](https://github.com/RaananW))
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+- Added noMipMap option to the photo dome construction process ([#8972](https://github.com/BabylonJS/Babylon.js/issues/8972)) ([RaananW](https://github.com/RaananW))
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### Engine
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