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@@ -58,6 +58,10 @@
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PhysicsEngine.PlaneImpostor = 3;
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PhysicsEngine.CompoundImpostor = 4;
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PhysicsEngine.MeshImpostor = 4;
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+ PhysicsEngine.CapsuleImpostor = 5;
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+ PhysicsEngine.ConeImpostor = 6;
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+ PhysicsEngine.CylinderlImpostor = 7;
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+ PhysicsEngine.ConvexHullImpostor = 8;
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PhysicsEngine.Epsilon = 0.001;
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return PhysicsEngine;
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})();
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