浏览代码

Merge pull request #1570 from Palmer-JC/master

Blender Exporter 5.1.2
David Catuhe 8 年之前
父节点
当前提交
3d92701665

二进制
Exporters/Blender/Blender2Babylon-5.1.zip


+ 1 - 1
Exporters/Blender/src/__init__.py

@@ -1,7 +1,7 @@
 bl_info = {
     'name': 'Babylon.js',
     'author': 'David Catuhe, Jeff Palmer',
-    'version': (5, 1, 1),
+    'version': (5, 1, 2),
     'blender': (2, 76, 0),
     'location': 'File > Export > Babylon.js (.babylon)',
     'description': 'Export Babylon.js scenes (.babylon)',

Exporters/Blender/src/animation.py → Exporters/Blender/src/babylon-js/animation.py


Exporters/Blender/src/armature.py → Exporters/Blender/src/babylon-js/armature.py


Exporters/Blender/src/camera.py → Exporters/Blender/src/babylon-js/camera.py


Exporters/Blender/src/exporter_settings_panel.py → Exporters/Blender/src/babylon-js/exporter_settings_panel.py


Exporters/Blender/src/f_curve_animatable.py → Exporters/Blender/src/babylon-js/f_curve_animatable.py


Exporters/Blender/src/json_exporter.py → Exporters/Blender/src/babylon-js/json_exporter.py


Exporters/Blender/src/light_shadow.py → Exporters/Blender/src/babylon-js/light_shadow.py


Exporters/Blender/src/logger.py → Exporters/Blender/src/babylon-js/logger.py


+ 1 - 1
Exporters/Blender/src/material.py

@@ -395,7 +395,7 @@ class StdMaterial(Material):
 
             if mtex.use_map_normal:
                 Logger.log('Bump texture found "' + mtex.name + '"', 3)
-                self.textures.append(Texture('bumpTexture', 1.0 / mtex.normal_factor, mtex, mesh, exporter))
+                self.textures.append(Texture('bumpTexture', mtex.normal_factor, mtex, mesh, exporter))
 
             if mtex.use_map_color_spec:
                 Logger.log('Specular texture found "' + mtex.name + '"', 3)

Exporters/Blender/src/mesh.py → Exporters/Blender/src/babylon-js/mesh.py


Exporters/Blender/src/package_level.py → Exporters/Blender/src/babylon-js/package_level.py


Exporters/Blender/src/sound.py → Exporters/Blender/src/babylon-js/sound.py


Exporters/Blender/src/world.py → Exporters/Blender/src/babylon-js/world.py


+ 10 - 0
Exporters/Blender/zip_media.xml

@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<project name="zipper">
+	<property name="version" value="5.1"/>
+	
+	<!-- this target assumes it is run from Babylon.js/Exporters/Blender directory.  -->
+    <target name="make-zip">
+    	<zip destfile="Blender2Babylon-${version}.zip" basedir="src" level="9"></zip>
+    </target>
+
+</project>