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@@ -2998,7 +2998,7 @@
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for (index = 0; index < meshes.length; index++) {
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if (meshes[index]) {
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meshes[index].computeWorldMatrix(true);
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- otherVertexData = VertexData.ExtractFromMesh(meshes[index], false, true);
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+ otherVertexData = VertexData.ExtractFromMesh(meshes[index], true);
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otherVertexData.transform(meshes[index].getWorldMatrix());
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if (vertexData) {
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