David Catuhe 4 rokov pred
rodič
commit
3ca5036eac
100 zmenil súbory, kde vykonal 3981 pridanie a 2284 odobranie
  1. 290 74
      dist/preview release/babylon.d.ts
  2. 1 1
      dist/preview release/babylon.js
  3. 1 1
      dist/preview release/babylon.ktx2Decoder.js
  4. 1084 475
      dist/preview release/babylon.max.js
  5. 1 1
      dist/preview release/babylon.max.js.map
  6. 598 151
      dist/preview release/babylon.module.d.ts
  7. 290 74
      dist/preview release/documentation.d.ts
  8. 59 59
      dist/preview release/gui/babylon.gui.js
  9. 1 1
      dist/preview release/gui/babylon.gui.js.map
  10. 1 1
      dist/preview release/gui/babylon.gui.min.js
  11. 7 2
      dist/preview release/inspector/babylon.inspector.bundle.js
  12. 279 199
      dist/preview release/inspector/babylon.inspector.bundle.max.js
  13. 1 1
      dist/preview release/inspector/babylon.inspector.bundle.max.js.map
  14. 7 7
      dist/preview release/loaders/babylon.glTF1FileLoader.js
  15. 1 1
      dist/preview release/loaders/babylon.glTF1FileLoader.js.map
  16. 1 1
      dist/preview release/loaders/babylon.glTF1FileLoader.min.js
  17. 7 7
      dist/preview release/loaders/babylon.glTF2FileLoader.js
  18. 1 1
      dist/preview release/loaders/babylon.glTF2FileLoader.js.map
  19. 1 1
      dist/preview release/loaders/babylon.glTF2FileLoader.min.js
  20. 7 7
      dist/preview release/loaders/babylon.glTFFileLoader.js
  21. 1 1
      dist/preview release/loaders/babylon.glTFFileLoader.js.map
  22. 1 1
      dist/preview release/loaders/babylon.glTFFileLoader.min.js
  23. 7 7
      dist/preview release/loaders/babylonjs.loaders.js
  24. 1 1
      dist/preview release/loaders/babylonjs.loaders.js.map
  25. 1 1
      dist/preview release/loaders/babylonjs.loaders.min.js
  26. 7 7
      dist/preview release/materialsLibrary/babylon.cellMaterial.js
  27. 1 1
      dist/preview release/materialsLibrary/babylon.cellMaterial.js.map
  28. 1 1
      dist/preview release/materialsLibrary/babylon.cellMaterial.min.js
  29. 7 7
      dist/preview release/materialsLibrary/babylon.customMaterial.js
  30. 1 1
      dist/preview release/materialsLibrary/babylon.customMaterial.js.map
  31. 1 1
      dist/preview release/materialsLibrary/babylon.customMaterial.min.js
  32. 7 7
      dist/preview release/materialsLibrary/babylon.fireMaterial.js
  33. 1 1
      dist/preview release/materialsLibrary/babylon.fireMaterial.js.map
  34. 1 1
      dist/preview release/materialsLibrary/babylon.fireMaterial.min.js
  35. 7 7
      dist/preview release/materialsLibrary/babylon.furMaterial.js
  36. 1 1
      dist/preview release/materialsLibrary/babylon.furMaterial.js.map
  37. 1 1
      dist/preview release/materialsLibrary/babylon.furMaterial.min.js
  38. 7 7
      dist/preview release/materialsLibrary/babylon.gradientMaterial.js
  39. 1 1
      dist/preview release/materialsLibrary/babylon.gradientMaterial.js.map
  40. 1 1
      dist/preview release/materialsLibrary/babylon.gradientMaterial.min.js
  41. 7 7
      dist/preview release/materialsLibrary/babylon.gridMaterial.js
  42. 1 1
      dist/preview release/materialsLibrary/babylon.gridMaterial.js.map
  43. 1 1
      dist/preview release/materialsLibrary/babylon.gridMaterial.min.js
  44. 7 7
      dist/preview release/materialsLibrary/babylon.lavaMaterial.js
  45. 1 1
      dist/preview release/materialsLibrary/babylon.lavaMaterial.js.map
  46. 1 1
      dist/preview release/materialsLibrary/babylon.lavaMaterial.min.js
  47. 7 7
      dist/preview release/materialsLibrary/babylon.mixMaterial.js
  48. 1 1
      dist/preview release/materialsLibrary/babylon.mixMaterial.js.map
  49. 1 1
      dist/preview release/materialsLibrary/babylon.mixMaterial.min.js
  50. 7 7
      dist/preview release/materialsLibrary/babylon.normalMaterial.js
  51. 1 1
      dist/preview release/materialsLibrary/babylon.normalMaterial.js.map
  52. 1 1
      dist/preview release/materialsLibrary/babylon.normalMaterial.min.js
  53. 7 7
      dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.js
  54. 1 1
      dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.js.map
  55. 1 1
      dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.min.js
  56. 7 7
      dist/preview release/materialsLibrary/babylon.simpleMaterial.js
  57. 1 1
      dist/preview release/materialsLibrary/babylon.simpleMaterial.js.map
  58. 1 1
      dist/preview release/materialsLibrary/babylon.simpleMaterial.min.js
  59. 7 7
      dist/preview release/materialsLibrary/babylon.skyMaterial.js
  60. 1 1
      dist/preview release/materialsLibrary/babylon.skyMaterial.js.map
  61. 1 1
      dist/preview release/materialsLibrary/babylon.skyMaterial.min.js
  62. 7 7
      dist/preview release/materialsLibrary/babylon.terrainMaterial.js
  63. 1 1
      dist/preview release/materialsLibrary/babylon.terrainMaterial.js.map
  64. 1 1
      dist/preview release/materialsLibrary/babylon.terrainMaterial.min.js
  65. 7 7
      dist/preview release/materialsLibrary/babylon.triPlanarMaterial.js
  66. 1 1
      dist/preview release/materialsLibrary/babylon.triPlanarMaterial.js.map
  67. 1 1
      dist/preview release/materialsLibrary/babylon.triPlanarMaterial.min.js
  68. 7 7
      dist/preview release/materialsLibrary/babylon.waterMaterial.js
  69. 1 1
      dist/preview release/materialsLibrary/babylon.waterMaterial.js.map
  70. 1 1
      dist/preview release/materialsLibrary/babylon.waterMaterial.min.js
  71. 7 7
      dist/preview release/materialsLibrary/babylonjs.materials.js
  72. 1 1
      dist/preview release/materialsLibrary/babylonjs.materials.js.map
  73. 1 1
      dist/preview release/materialsLibrary/babylonjs.materials.min.js
  74. 9 4
      dist/preview release/nodeEditor/babylon.nodeEditor.js
  75. 1107 988
      dist/preview release/nodeEditor/babylon.nodeEditor.max.js
  76. 1 1
      dist/preview release/nodeEditor/babylon.nodeEditor.max.js.map
  77. 1 1
      dist/preview release/packagesSizeBaseLine.json
  78. 7 7
      dist/preview release/postProcessesLibrary/babylon.asciiArtPostProcess.js
  79. 1 1
      dist/preview release/postProcessesLibrary/babylon.asciiArtPostProcess.js.map
  80. 1 1
      dist/preview release/postProcessesLibrary/babylon.asciiArtPostProcess.min.js
  81. 7 7
      dist/preview release/postProcessesLibrary/babylon.digitalRainPostProcess.js
  82. 1 1
      dist/preview release/postProcessesLibrary/babylon.digitalRainPostProcess.js.map
  83. 1 1
      dist/preview release/postProcessesLibrary/babylon.digitalRainPostProcess.min.js
  84. 7 7
      dist/preview release/postProcessesLibrary/babylonjs.postProcess.js
  85. 1 1
      dist/preview release/postProcessesLibrary/babylonjs.postProcess.js.map
  86. 1 1
      dist/preview release/postProcessesLibrary/babylonjs.postProcess.min.js
  87. 7 7
      dist/preview release/proceduralTexturesLibrary/babylon.brickProceduralTexture.js
  88. 1 1
      dist/preview release/proceduralTexturesLibrary/babylon.brickProceduralTexture.js.map
  89. 1 1
      dist/preview release/proceduralTexturesLibrary/babylon.brickProceduralTexture.min.js
  90. 7 7
      dist/preview release/proceduralTexturesLibrary/babylon.cloudProceduralTexture.js
  91. 1 1
      dist/preview release/proceduralTexturesLibrary/babylon.cloudProceduralTexture.js.map
  92. 1 1
      dist/preview release/proceduralTexturesLibrary/babylon.cloudProceduralTexture.min.js
  93. 7 7
      dist/preview release/proceduralTexturesLibrary/babylon.fireProceduralTexture.js
  94. 1 1
      dist/preview release/proceduralTexturesLibrary/babylon.fireProceduralTexture.js.map
  95. 1 1
      dist/preview release/proceduralTexturesLibrary/babylon.fireProceduralTexture.min.js
  96. 7 7
      dist/preview release/proceduralTexturesLibrary/babylon.grassProceduralTexture.js
  97. 1 1
      dist/preview release/proceduralTexturesLibrary/babylon.grassProceduralTexture.js.map
  98. 1 1
      dist/preview release/proceduralTexturesLibrary/babylon.grassProceduralTexture.min.js
  99. 7 7
      dist/preview release/proceduralTexturesLibrary/babylon.marbleProceduralTexture.js
  100. 0 0
      dist/preview release/proceduralTexturesLibrary/babylon.marbleProceduralTexture.js.map

+ 290 - 74
dist/preview release/babylon.d.ts

@@ -1118,10 +1118,15 @@ declare module BABYLON {
          */
         static readonly PREPASS_COLOR_TEXTURE_TYPE: number;
         /**
-         * Constant used to retrieve depth + normal index in the textures array in the prepass
-         * using the getIndex(Constants.PREPASS_DEPTHNORMAL_TEXTURE_TYPE)
+         * Constant used to retrieve depth index in the textures array in the prepass
+         * using the getIndex(Constants.PREPASS_DEPTH_TEXTURE_TYPE)
          */
-        static readonly PREPASS_DEPTHNORMAL_TEXTURE_TYPE: number;
+        static readonly PREPASS_DEPTH_TEXTURE_TYPE: number;
+        /**
+         * Constant used to retrieve normal index in the textures array in the prepass
+         * using the getIndex(Constants.PREPASS_NORMAL_TEXTURE_TYPE)
+         */
+        static readonly PREPASS_NORMAL_TEXTURE_TYPE: number;
         /**
          * Constant used to retrieve albedo index in the textures array in the prepass
          * using the getIndex(Constants.PREPASS_ALBEDO_TEXTURE_TYPE)
@@ -11097,9 +11102,10 @@ declare module BABYLON {
         static readonly STEP_EVALUATESUBMESH_BOUNDINGBOXRENDERER: number;
         static readonly STEP_PREACTIVEMESH_BOUNDINGBOXRENDERER: number;
         static readonly STEP_CAMERADRAWRENDERTARGET_EFFECTLAYER: number;
+        static readonly STEP_BEFORECAMERADRAW_PREPASS: number;
         static readonly STEP_BEFORECAMERADRAW_EFFECTLAYER: number;
         static readonly STEP_BEFORECAMERADRAW_LAYER: number;
-        static readonly STEP_BEFORECAMERADRAW_PREPASS: number;
+        static readonly STEP_BEFORERENDERTARGETDRAW_PREPASS: number;
         static readonly STEP_BEFORERENDERTARGETDRAW_LAYER: number;
         static readonly STEP_BEFORERENDERINGMESH_PREPASS: number;
         static readonly STEP_BEFORERENDERINGMESH_OUTLINE: number;
@@ -11110,12 +11116,13 @@ declare module BABYLON {
         static readonly STEP_BEFORECAMERAUPDATE_SIMPLIFICATIONQUEUE: number;
         static readonly STEP_BEFORECAMERAUPDATE_GAMEPAD: number;
         static readonly STEP_BEFORECLEAR_PROCEDURALTEXTURE: number;
+        static readonly STEP_AFTERRENDERTARGETDRAW_PREPASS: number;
         static readonly STEP_AFTERRENDERTARGETDRAW_LAYER: number;
+        static readonly STEP_AFTERCAMERADRAW_PREPASS: number;
         static readonly STEP_AFTERCAMERADRAW_EFFECTLAYER: number;
         static readonly STEP_AFTERCAMERADRAW_LENSFLARESYSTEM: number;
         static readonly STEP_AFTERCAMERADRAW_EFFECTLAYER_DRAW: number;
         static readonly STEP_AFTERCAMERADRAW_LAYER: number;
-        static readonly STEP_AFTERCAMERADRAW_PREPASS: number;
         static readonly STEP_AFTERRENDER_AUDIO: number;
         static readonly STEP_GATHERRENDERTARGETS_DEPTHRENDERER: number;
         static readonly STEP_GATHERRENDERTARGETS_GEOMETRYBUFFERRENDERER: number;
@@ -11123,6 +11130,7 @@ declare module BABYLON {
         static readonly STEP_GATHERRENDERTARGETS_POSTPROCESSRENDERPIPELINEMANAGER: number;
         static readonly STEP_GATHERACTIVECAMERARENDERTARGETS_DEPTHRENDERER: number;
         static readonly STEP_BEFORECLEARSTAGE_PREPASS: number;
+        static readonly STEP_BEFORERENDERTARGETCLEARSTAGE_PREPASS: number;
         static readonly STEP_POINTERMOVE_SPRITE: number;
         static readonly STEP_POINTERDOWN_SPRITE: number;
         static readonly STEP_POINTERUP_SPRITE: number;
@@ -11202,7 +11210,7 @@ declare module BABYLON {
     /**
      * Strong typing of a Render Target related stage step action
      */
-    export type RenderTargetStageAction = (renderTarget: RenderTargetTexture) => void;
+    export type RenderTargetStageAction = (renderTarget: RenderTargetTexture, faceIndex?: number, layer?: number) => void;
     /**
      * Strong typing of a RenderingGroup related stage step action
      */
@@ -18288,17 +18296,19 @@ declare module BABYLON {
              * @see https://doc.babylonjs.com/features/webgl2#multiple-render-target
              * @param size defines the size of the texture
              * @param options defines the creation options
+             * @param initializeBuffers if set to true, the engine will make an initializing call of drawBuffers
              * @returns the cube texture as an InternalTexture
              */
-            createMultipleRenderTarget(size: any, options: IMultiRenderTargetOptions): InternalTexture[];
+            createMultipleRenderTarget(size: any, options: IMultiRenderTargetOptions, initializeBuffers?: boolean): InternalTexture[];
             /**
              * Update the sample count for a given multiple render target texture
              * @see https://doc.babylonjs.com/features/webgl2#multisample-render-targets
              * @param textures defines the textures to update
              * @param samples defines the sample count to set
+             * @param initializeBuffers if set to true, the engine will make an initializing call of drawBuffers
              * @returns the effective sample count (could be 0 if multisample render targets are not supported)
              */
-            updateMultipleRenderTargetTextureSampleCount(textures: Nullable<InternalTexture[]>, samples: number): number;
+            updateMultipleRenderTargetTextureSampleCount(textures: Nullable<InternalTexture[]>, samples: number, initializeBuffers?: boolean): number;
             /**
              * Select a subsets of attachments to draw to.
              * @param attachments gl attachments
@@ -18312,9 +18322,15 @@ declare module BABYLON {
             buildTextureLayout(textureStatus: boolean[]): number[];
             /**
              * Restores the webgl state to only draw on the main color attachment
+             * when the frame buffer associated is the canvas frame buffer
              */
             restoreSingleAttachment(): void;
             /**
+             * Restores the webgl state to only draw on the main color attachment
+             * when the frame buffer associated is not the canvas frame buffer
+             */
+            restoreSingleAttachmentForRenderTarget(): void;
+            /**
              * Clears a list of attachments
              * @param attachments list of the attachments
              * @param colorMain clear color for the main attachment (the first one)
@@ -18366,6 +18382,10 @@ declare module BABYLON {
          * Define the default type of the buffers we are creating
          */
         defaultType?: number;
+        /**
+         * Define the default type of the buffers we are creating
+         */
+        drawOnlyOnFirstAttachmentByDefault?: boolean;
     }
     /**
      * A multi render target, like a render target provides the ability to render to a texture.
@@ -18378,6 +18398,7 @@ declare module BABYLON {
         private _textures;
         private _multiRenderTargetOptions;
         private _count;
+        private _drawOnlyOnFirstAttachmentByDefault;
         /**
          * Get if draw buffers are currently supported by the used hardware and browser.
          */
@@ -18655,6 +18676,79 @@ declare module BABYLON {
 }
 declare module BABYLON {
     /**
+     * A multi render target designed to render the prepass.
+     * Prepass is a scene component used to render information in multiple textures
+     * alongside with the scene materials rendering.
+     * Note : This is an internal class, and you should NOT need to instanciate this.
+     * Only the `PrePassRenderer` should instanciate this class.
+     * It is more likely that you need a regular `MultiRenderTarget`
+     * @hidden
+     */
+    export class PrePassRenderTarget extends MultiRenderTarget {
+        /**
+         * @hidden
+         */
+        _beforeCompositionPostProcesses: PostProcess[];
+        /**
+         * Image processing post process for composition
+         */
+        imageProcessingPostProcess: ImageProcessingPostProcess;
+        /**
+         * @hidden
+         */
+        _engine: Engine;
+        /**
+         * @hidden
+         */
+        _scene: Scene;
+        /**
+         * @hidden
+         */
+        _outputPostProcess: Nullable<PostProcess>;
+        /**
+         * @hidden
+         */
+        _internalTextureDirty: boolean;
+        /**
+          * Is this render target enabled for prepass rendering
+          */
+        enabled: boolean;
+        /**
+          * Render target associated with this prePassRenderTarget
+          * If this is `null`, it means this prePassRenderTarget is associated with the scene
+          */
+        renderTargetTexture: Nullable<RenderTargetTexture>;
+        constructor(name: string, renderTargetTexture: Nullable<RenderTargetTexture>, size: any, count: number, scene: Scene, options?: IMultiRenderTargetOptions | undefined);
+        /**
+         * Creates a composition effect for this RT
+         * @hidden
+         */
+        _createCompositionEffect(): void;
+        /**
+         * Checks that the size of this RT is still adapted to the desired render size.
+         * @hidden
+         */
+        _checkSize(): void;
+        /**
+         * Changes the number of render targets in this MRT
+         * Be careful as it will recreate all the data in the new texture.
+         * @param count new texture count
+         * @param options Specifies texture types and sampling modes for new textures
+         */
+        updateCount(count: number, options?: IMultiRenderTargetOptions): void;
+        /**
+         * Resets the post processes chains applied to this RT.
+         * @hidden
+         */
+        _resetPostProcessChain(): void;
+        /**
+         * Diposes this render target
+         */
+        dispose(): void;
+    }
+}
+declare module BABYLON {
+    /**
      * Interface for defining prepass effects in the prepass post-process pipeline
      */
     export interface PrePassEffectConfiguration {
@@ -18675,6 +18769,10 @@ declare module BABYLON {
          */
         enabled: boolean;
         /**
+         * Does the output of this prepass need to go through imageprocessing
+         */
+        needsImageProcessing?: boolean;
+        /**
          * Disposes the effect configuration
          */
         dispose?: () => void;
@@ -19415,8 +19513,10 @@ declare module BABYLON {
         PREPASS_IRRADIANCE_INDEX: number;
         PREPASS_ALBEDO: boolean;
         PREPASS_ALBEDO_INDEX: number;
-        PREPASS_DEPTHNORMAL: boolean;
-        PREPASS_DEPTHNORMAL_INDEX: number;
+        PREPASS_DEPTH: boolean;
+        PREPASS_DEPTH_INDEX: number;
+        PREPASS_NORMAL: boolean;
+        PREPASS_NORMAL_INDEX: number;
         PREPASS_POSITION: boolean;
         PREPASS_POSITION_INDEX: number;
         PREPASS_VELOCITY: boolean;
@@ -19709,6 +19809,10 @@ declare module BABYLON {
          */
         readonly prePassConfiguration: PrePassConfiguration;
         /**
+         * Can this material render to prepass
+         */
+        get isPrePassCapable(): boolean;
+        /**
          * Gets whether the color curves effect is enabled.
          */
         get cameraColorCurvesEnabled(): boolean;
@@ -21677,8 +21781,10 @@ declare module BABYLON {
         PREPASS_IRRADIANCE_INDEX: number;
         PREPASS_ALBEDO: boolean;
         PREPASS_ALBEDO_INDEX: number;
-        PREPASS_DEPTHNORMAL: boolean;
-        PREPASS_DEPTHNORMAL_INDEX: number;
+        PREPASS_DEPTH: boolean;
+        PREPASS_DEPTH_INDEX: number;
+        PREPASS_NORMAL: boolean;
+        PREPASS_NORMAL_INDEX: number;
         PREPASS_POSITION: boolean;
         PREPASS_POSITION_INDEX: number;
         PREPASS_VELOCITY: boolean;
@@ -22211,6 +22317,10 @@ declare module BABYLON {
          */
         get hasRenderTargetTextures(): boolean;
         /**
+         * Can this material render to prepass
+         */
+        get isPrePassCapable(): boolean;
+        /**
          * Gets the name of the material class.
          */
         getClassName(): string;
@@ -22795,6 +22905,20 @@ declare module BABYLON {
 }
 declare module BABYLON {
     /** @hidden */
+    export var geometryVertexDeclaration: {
+        name: string;
+        shader: string;
+    };
+}
+declare module BABYLON {
+    /** @hidden */
+    export var geometryUboDeclaration: {
+        name: string;
+        shader: string;
+    };
+}
+declare module BABYLON {
+    /** @hidden */
     export var geometryVertexShader: {
         name: string;
         shader: string;
@@ -22811,10 +22935,15 @@ declare module BABYLON {
      */
     export class GeometryBufferRenderer {
         /**
-         * Constant used to retrieve the depth + normal texture index in the G-Buffer textures array
-         * using getIndex(GeometryBufferRenderer.DEPTHNORMAL_TEXTURE_INDEX)
+         * Constant used to retrieve the depth texture index in the G-Buffer textures array
+         * using getIndex(GeometryBufferRenderer.DEPTH_TEXTURE_INDEX)
+         */
+        static readonly DEPTH_TEXTURE_TYPE: number;
+        /**
+         * Constant used to retrieve the normal texture index in the G-Buffer textures array
+         * using getIndex(GeometryBufferRenderer.NORMAL_TEXTURE_INDEX)
          */
-        static readonly DEPTHNORMAL_TEXTURE_TYPE: number;
+        static readonly NORMAL_TEXTURE_TYPE: number;
         /**
          * Constant used to retrieve the position texture index in the G-Buffer textures array
          * using getIndex(GeometryBufferRenderer.POSITION_TEXTURE_INDEX)
@@ -22863,10 +22992,12 @@ declare module BABYLON {
         private _positionIndex;
         private _velocityIndex;
         private _reflectivityIndex;
-        private _depthNormalIndex;
+        private _depthIndex;
+        private _normalIndex;
         private _linkedWithPrePass;
         private _prePassRenderer;
         private _attachments;
+        private _useUbo;
         protected _effect: Effect;
         protected _cachedDefines: string;
         /**
@@ -23003,7 +23134,6 @@ declare module BABYLON {
     export class PrePassRenderer {
         /** @hidden */
         static _SceneComponentInitialization: (scene: Scene) => void;
-        private _textureFormats;
         /**
          * To save performance, we can excluded skinned meshes from the prepass
          */
@@ -23014,49 +23144,75 @@ declare module BABYLON {
          * and you don't want a material to show in the effect.
          */
         excludedMaterials: Material[];
-        private _textureIndices;
         private _scene;
         private _engine;
-        private _isDirty;
         /**
          * Number of textures in the multi render target texture where the scene is directly rendered
          */
         mrtCount: number;
-        /**
-         * The render target where the scene is directly rendered
-         */
-        prePassRT: MultiRenderTarget;
+        private _mrtFormats;
+        private _mrtLayout;
+        private _textureIndices;
         private _multiRenderAttachments;
         private _defaultAttachments;
-        private _postProcesses;
-        private readonly _clearColor;
+        private _clearAttachments;
         /**
-         * Image processing post process for composition
+         * Returns the index of a texture in the multi render target texture array.
+         * @param type Texture type
+         * @return The index
          */
-        imageProcessingPostProcess: ImageProcessingPostProcess;
+        getIndex(type: number): number;
+        /**
+         * How many samples are used for MSAA of the scene render target
+         */
+        get samples(): number;
+        set samples(n: number);
+        private static _textureFormats;
+        private _isDirty;
+        /**
+         * The render target where the scene is directly rendered
+         */
+        defaultRT: PrePassRenderTarget;
         /**
          * Configuration for prepass effects
          */
         private _effectConfigurations;
-        private _mrtFormats;
-        private _mrtLayout;
-        private _enabled;
         /**
-         * Indicates if the prepass is enabled
+         * @return the prepass render target for the rendering pass.
+         * If we are currently rendering a render target, it returns the PrePassRenderTarget
+         * associated with that render target. Otherwise, it returns the scene default PrePassRenderTarget
          */
-        get enabled(): boolean;
+        getRenderTarget(): PrePassRenderTarget;
         /**
-         * How many samples are used for MSAA of the scene render target
+         * @hidden
+         * Managed by the scene component
+         * @param prePassRenderTarget
          */
-        get samples(): number;
-        set samples(n: number);
+        _setRenderTarget(prePassRenderTarget: Nullable<PrePassRenderTarget>): void;
+        /**
+         * Returns true if the currently rendered prePassRenderTarget is the one
+         * associated with the scene.
+         */
+        get currentRTisSceneRT(): boolean;
         private _geometryBuffer;
-        private _useGeometryBufferFallback;
         /**
-         * Uses the geometry buffer renderer as a fallback for non prepass capable effects
+         * Prevents the PrePassRenderer from using the GeometryBufferRenderer as a fallback
+         */
+        doNotUseGeometryRendererFallback: boolean;
+        private _refreshGeometryBufferRendererLink;
+        private _currentTarget;
+        /**
+          * All the render targets generated by prepass
+          */
+        renderTargets: PrePassRenderTarget[];
+        private readonly _clearColor;
+        private _enabled;
+        private _needsCompositionForThisPass;
+        private _postProcessesSourceForThisPass;
+        /**
+         * Indicates if the prepass is enabled
          */
-        get useGeometryBufferFallback(): boolean;
-        set useGeometryBufferFallback(value: boolean);
+        get enabled(): boolean;
         /**
          * Set to true to disable gamma transform in PrePass.
          * Can be useful in case you already proceed to gamma transform on a material level
@@ -23068,8 +23224,15 @@ declare module BABYLON {
          * @param scene The scene
          */
         constructor(scene: Scene);
-        private _initializeAttachments;
-        private _createCompositionEffect;
+        /**
+         * Creates a new PrePassRenderTarget
+         * This should be the only way to instanciate a `PrePassRenderTarget`
+         * @param name Name of the `PrePassRenderTarget`
+         * @param renderTargetTexture RenderTarget the `PrePassRenderTarget` will be attached to.
+         * Can be `null` if the created `PrePassRenderTarget` is attached to the scene (default framebuffer).
+         * @hidden
+         */
+        _createRenderTarget(name: string, renderTargetTexture: Nullable<RenderTargetTexture>): PrePassRenderTarget;
         /**
          * Indicates if rendering a prepass is supported
          */
@@ -23080,6 +23243,9 @@ declare module BABYLON {
          * @param subMesh Submesh on which the effect is applied
          */
         bindAttachmentsForEffect(effect: Effect, subMesh: SubMesh): void;
+        private _reinitializeAttachments;
+        private _resetLayout;
+        private _updateGeometryBufferLayout;
         /**
          * Restores attachments for single texture draw.
          */
@@ -23087,38 +23253,41 @@ declare module BABYLON {
         /**
          * @hidden
          */
-        _beforeCameraDraw(): void;
+        _beforeDraw(camera?: Camera, faceIndex?: number, layer?: number): void;
+        private _prepareFrame;
+        private _renderPostProcesses;
         /**
          * @hidden
          */
-        _afterCameraDraw(): void;
-        private _checkRTSize;
-        private _bindFrameBuffer;
+        _afterDraw(faceIndex?: number, layer?: number): void;
         /**
-         * Clears the scene render target (in the sense of settings pixels to the scene clear color value)
+         * Clears the current prepass render target (in the sense of settings pixels to the scene clear color value)
+         * @hidden
          */
-        clear(): void;
-        private _setState;
-        private _updateGeometryBufferLayout;
+        _clear(): void;
+        private _bindFrameBuffer;
+        private _setEnabled;
+        private _setRenderTargetEnabled;
         /**
-         * Adds an effect configuration to the prepass.
+         * Adds an effect configuration to the prepass render target.
          * If an effect has already been added, it won't add it twice and will return the configuration
          * already present.
          * @param cfg the effect configuration
          * @return the effect configuration now used by the prepass
          */
         addEffectConfiguration(cfg: PrePassEffectConfiguration): PrePassEffectConfiguration;
-        /**
-         * Returns the index of a texture in the multi render target texture array.
-         * @param type Texture type
-         * @return The index
-         */
-        getIndex(type: number): number;
         private _enable;
         private _disable;
-        private _resetLayout;
-        private _resetPostProcessChain;
-        private _bindPostProcessChain;
+        private _getPostProcessesSource;
+        private _setupOutputForThisPass;
+        private _linkInternalTexture;
+        private _needsImageProcessing;
+        private _hasImageProcessing;
+        /**
+         * Internal, gets the first post proces.
+         * @returns the first post process to be run on this camera.
+         */
+        private _getFirstPostProcess;
         /**
          * Marks the prepass renderer as dirty, triggering a check if the prepass is necessary for the next rendering.
          */
@@ -23241,6 +23410,7 @@ declare module BABYLON {
         private _engine;
         private _options;
         private _reusable;
+        private _renderId;
         private _textureType;
         private _textureFormat;
         /**
@@ -23249,6 +23419,11 @@ declare module BABYLON {
         */
         _textures: SmartArray<InternalTexture>;
         /**
+        * Smart array of input and output textures for the post process.
+        * @hidden
+        */
+        private _textureCache;
+        /**
         * The index in _textures that corresponds to the output texture.
         * @hidden
         */
@@ -23258,11 +23433,13 @@ declare module BABYLON {
         private _fragmentUrl;
         private _vertexUrl;
         private _parameters;
+        protected _postProcessDefines: Nullable<string>;
         private _scaleRatio;
         protected _indexParameters: any;
         private _shareOutputWithPostProcess;
         private _texelSize;
-        private _forcedOutputTexture;
+        /** @hidden */
+        _forcedOutputTexture: Nullable<InternalTexture>;
         /**
         * Prepass configuration in case this post process needs a texture from prepass
         * @hidden
@@ -23403,6 +23580,9 @@ declare module BABYLON {
         isReusable(): boolean;
         /** invalidate frameBuffer to hint the postprocess to create a depth buffer */
         markTextureDirty(): void;
+        private _createRenderTargetTexture;
+        private _flushTextureCache;
+        private _resize;
         /**
          * Activates the post process by intializing the textures to be used when executed. Notifies onActivateObservable.
          * When this post process is used in a pipeline, this is call will bind the input texture of this post process to the output of the previous.
@@ -23431,6 +23611,7 @@ declare module BABYLON {
          */
         apply(): Nullable<Effect>;
         private _disposeTextures;
+        private _disposeTextureCache;
         /**
          * Sets the required values to the prepass renderer.
          * @param prePassRenderer defines the prepass renderer to setup.
@@ -23448,6 +23629,11 @@ declare module BABYLON {
          */
         serialize(): any;
         /**
+         * Clones this post process
+         * @returns a new post process similar to this one
+         */
+        clone(): Nullable<PostProcess>;
+        /**
          * Creates a material from parsed material data
          * @param parsedPostProcess defines parsed post process data
          * @param scene defines the hosting scene
@@ -23455,6 +23641,8 @@ declare module BABYLON {
          * @returns a new post process
          */
         static Parse(parsedPostProcess: any, scene: Scene, rootUrl: string): Nullable<PostProcess>;
+        /** @hidden */
+        static _Parse(parsedPostProcess: any, targetCamera: Camera, scene: Scene, rootUrl: string): Nullable<PostProcess>;
     }
 }
 declare module BABYLON {
@@ -23641,7 +23829,6 @@ declare module BABYLON {
         private _imageProcessingConfigChangeObserver;
         private _transformMatrix;
         private _mirrorMatrix;
-        private _savedViewMatrix;
         private _blurX;
         private _blurY;
         private _adaptiveBlurKernel;
@@ -27979,6 +28166,18 @@ declare module BABYLON {
          */
         static BindEyePosition(effect: Nullable<Effect>, scene: Scene, variableName?: string, isVector3?: boolean): Vector4;
         /**
+         * Update the scene ubo before it can be used in rendering processing
+         * @param scene the scene to retrieve the ubo from
+         * @returns the scene UniformBuffer
+         */
+        static FinalizeSceneUbo(scene: Scene): UniformBuffer;
+        /**
+         * Binds the scene's uniform buffer to the effect.
+         * @param effect defines the effect to bind to the scene uniform buffer
+         * @param sceneUbo defines the uniform buffer storing scene data
+         */
+        static BindSceneUniformBuffer(effect: Effect, sceneUbo: UniformBuffer): void;
+        /**
          * Helps preparing the defines values about the UVs in used in the effect.
          * UVs are shared as much as we can across channels in the shaders.
          * @param texture The texture we are preparing the UVs for
@@ -30420,6 +30619,10 @@ declare module BABYLON {
          */
         get needDepthPrePass(): boolean;
         /**
+         * Can this material render to prepass
+         */
+        get isPrePassCapable(): boolean;
+        /**
          * Specifies if depth writing should be disabled
          */
         disableDepthWrite: boolean;
@@ -30654,18 +30857,6 @@ declare module BABYLON {
          */
         bindOnlyWorldMatrix(world: Matrix): void;
         /**
-         * Update the scene ubo before it can be used in rendering processing
-         * @param scene the scene to retrieve the ubo from
-         * @returns the scene UniformBuffer
-         */
-        finalizeSceneUbo(scene: Scene): UniformBuffer;
-        /**
-         * Binds the scene's uniform buffer to the effect.
-         * @param effect defines the effect to bind to the scene uniform buffer
-         * @param sceneUbo defines the uniform buffer storing scene data
-         */
-        bindSceneUniformBuffer(effect: Effect, sceneUbo: UniformBuffer): void;
-        /**
          * Binds the view matrix to the effect
          * @param effect defines the effect to bind the view matrix to
          */
@@ -38544,8 +38735,13 @@ declare module BABYLON {
          */
         ignoreCameraViewport: boolean;
         private _postProcessManager;
+        /**
+         * Post-processes for this render target
+         */
+        get postProcesses(): PostProcess[];
         private _postProcesses;
         private _resizeObserver;
+        private get _prePassEnabled();
         /**
         * An event triggered when the texture is unbind.
         */
@@ -38779,6 +38975,10 @@ declare module BABYLON {
          */
         _bindFrameBuffer(faceIndex?: number, layer?: number): void;
         protected unbindFrameBuffer(engine: Engine, faceIndex: number): void;
+        /**
+         * @hidden
+         */
+        _prepareFrame(scene: Scene, faceIndex?: number, layer?: number, useCameraPostProcess?: boolean): void;
         private renderToTarget;
         /**
          * Overrides the default sort function applied in the rendering group to prepare the meshes.
@@ -46416,7 +46616,7 @@ declare module BABYLON {
         /**
         * Flag indicating that the frame buffer binding is handled by another component
         */
-        prePass: boolean;
+        get prePass(): boolean;
         private _shadowsEnabled;
         /**
         * Gets or sets a boolean indicating if shadows are enabled on this scene
@@ -46652,6 +46852,11 @@ declare module BABYLON {
         _beforeClearStage: Stage<SimpleStageAction>;
         /**
          * @hidden
+         * Defines the actions happening before clear the canvas.
+         */
+        _beforeRenderTargetClearStage: Stage<RenderTargetStageAction>;
+        /**
+         * @hidden
          * Defines the actions when collecting render targets for the frame.
          */
         _gatherRenderTargetsStage: Stage<RenderTargetsStageAction>;
@@ -76387,6 +76592,10 @@ declare module BABYLON {
              */
             disablePrePassRenderer(): void;
         }
+        interface RenderTargetTexture {
+            /** @hidden */
+            _prePassRenderTarget: PrePassRenderTarget;
+        }
     /**
      * Defines the Geometry Buffer scene component responsible to manage a G-Buffer useful
      * in several rendering techniques.
@@ -76409,6 +76618,9 @@ declare module BABYLON {
          * Registers the component in a given scene
          */
         register(): void;
+        private _beforeRenderTargetDraw;
+        private _afterRenderTargetDraw;
+        private _beforeRenderTargetClearStage;
         private _beforeCameraDraw;
         private _afterCameraDraw;
         private _beforeClearStage;
@@ -76491,6 +76703,10 @@ declare module BABYLON {
          */
         enabled: boolean;
         /**
+         * Does the output of this prepass need to go through imageprocessing
+         */
+        needsImageProcessing: boolean;
+        /**
          * Name of the configuration
          */
         name: string;

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/babylon.js


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/babylon.ktx2Decoder.js


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1084 - 475
dist/preview release/babylon.max.js


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/babylon.max.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 598 - 151
dist/preview release/babylon.module.d.ts


+ 290 - 74
dist/preview release/documentation.d.ts

@@ -1118,10 +1118,15 @@ declare module BABYLON {
          */
         static readonly PREPASS_COLOR_TEXTURE_TYPE: number;
         /**
-         * Constant used to retrieve depth + normal index in the textures array in the prepass
-         * using the getIndex(Constants.PREPASS_DEPTHNORMAL_TEXTURE_TYPE)
+         * Constant used to retrieve depth index in the textures array in the prepass
+         * using the getIndex(Constants.PREPASS_DEPTH_TEXTURE_TYPE)
          */
-        static readonly PREPASS_DEPTHNORMAL_TEXTURE_TYPE: number;
+        static readonly PREPASS_DEPTH_TEXTURE_TYPE: number;
+        /**
+         * Constant used to retrieve normal index in the textures array in the prepass
+         * using the getIndex(Constants.PREPASS_NORMAL_TEXTURE_TYPE)
+         */
+        static readonly PREPASS_NORMAL_TEXTURE_TYPE: number;
         /**
          * Constant used to retrieve albedo index in the textures array in the prepass
          * using the getIndex(Constants.PREPASS_ALBEDO_TEXTURE_TYPE)
@@ -11097,9 +11102,10 @@ declare module BABYLON {
         static readonly STEP_EVALUATESUBMESH_BOUNDINGBOXRENDERER: number;
         static readonly STEP_PREACTIVEMESH_BOUNDINGBOXRENDERER: number;
         static readonly STEP_CAMERADRAWRENDERTARGET_EFFECTLAYER: number;
+        static readonly STEP_BEFORECAMERADRAW_PREPASS: number;
         static readonly STEP_BEFORECAMERADRAW_EFFECTLAYER: number;
         static readonly STEP_BEFORECAMERADRAW_LAYER: number;
-        static readonly STEP_BEFORECAMERADRAW_PREPASS: number;
+        static readonly STEP_BEFORERENDERTARGETDRAW_PREPASS: number;
         static readonly STEP_BEFORERENDERTARGETDRAW_LAYER: number;
         static readonly STEP_BEFORERENDERINGMESH_PREPASS: number;
         static readonly STEP_BEFORERENDERINGMESH_OUTLINE: number;
@@ -11110,12 +11116,13 @@ declare module BABYLON {
         static readonly STEP_BEFORECAMERAUPDATE_SIMPLIFICATIONQUEUE: number;
         static readonly STEP_BEFORECAMERAUPDATE_GAMEPAD: number;
         static readonly STEP_BEFORECLEAR_PROCEDURALTEXTURE: number;
+        static readonly STEP_AFTERRENDERTARGETDRAW_PREPASS: number;
         static readonly STEP_AFTERRENDERTARGETDRAW_LAYER: number;
+        static readonly STEP_AFTERCAMERADRAW_PREPASS: number;
         static readonly STEP_AFTERCAMERADRAW_EFFECTLAYER: number;
         static readonly STEP_AFTERCAMERADRAW_LENSFLARESYSTEM: number;
         static readonly STEP_AFTERCAMERADRAW_EFFECTLAYER_DRAW: number;
         static readonly STEP_AFTERCAMERADRAW_LAYER: number;
-        static readonly STEP_AFTERCAMERADRAW_PREPASS: number;
         static readonly STEP_AFTERRENDER_AUDIO: number;
         static readonly STEP_GATHERRENDERTARGETS_DEPTHRENDERER: number;
         static readonly STEP_GATHERRENDERTARGETS_GEOMETRYBUFFERRENDERER: number;
@@ -11123,6 +11130,7 @@ declare module BABYLON {
         static readonly STEP_GATHERRENDERTARGETS_POSTPROCESSRENDERPIPELINEMANAGER: number;
         static readonly STEP_GATHERACTIVECAMERARENDERTARGETS_DEPTHRENDERER: number;
         static readonly STEP_BEFORECLEARSTAGE_PREPASS: number;
+        static readonly STEP_BEFORERENDERTARGETCLEARSTAGE_PREPASS: number;
         static readonly STEP_POINTERMOVE_SPRITE: number;
         static readonly STEP_POINTERDOWN_SPRITE: number;
         static readonly STEP_POINTERUP_SPRITE: number;
@@ -11202,7 +11210,7 @@ declare module BABYLON {
     /**
      * Strong typing of a Render Target related stage step action
      */
-    export type RenderTargetStageAction = (renderTarget: RenderTargetTexture) => void;
+    export type RenderTargetStageAction = (renderTarget: RenderTargetTexture, faceIndex?: number, layer?: number) => void;
     /**
      * Strong typing of a RenderingGroup related stage step action
      */
@@ -18288,17 +18296,19 @@ declare module BABYLON {
              * @see https://doc.babylonjs.com/features/webgl2#multiple-render-target
              * @param size defines the size of the texture
              * @param options defines the creation options
+             * @param initializeBuffers if set to true, the engine will make an initializing call of drawBuffers
              * @returns the cube texture as an InternalTexture
              */
-            createMultipleRenderTarget(size: any, options: IMultiRenderTargetOptions): InternalTexture[];
+            createMultipleRenderTarget(size: any, options: IMultiRenderTargetOptions, initializeBuffers?: boolean): InternalTexture[];
             /**
              * Update the sample count for a given multiple render target texture
              * @see https://doc.babylonjs.com/features/webgl2#multisample-render-targets
              * @param textures defines the textures to update
              * @param samples defines the sample count to set
+             * @param initializeBuffers if set to true, the engine will make an initializing call of drawBuffers
              * @returns the effective sample count (could be 0 if multisample render targets are not supported)
              */
-            updateMultipleRenderTargetTextureSampleCount(textures: Nullable<InternalTexture[]>, samples: number): number;
+            updateMultipleRenderTargetTextureSampleCount(textures: Nullable<InternalTexture[]>, samples: number, initializeBuffers?: boolean): number;
             /**
              * Select a subsets of attachments to draw to.
              * @param attachments gl attachments
@@ -18312,9 +18322,15 @@ declare module BABYLON {
             buildTextureLayout(textureStatus: boolean[]): number[];
             /**
              * Restores the webgl state to only draw on the main color attachment
+             * when the frame buffer associated is the canvas frame buffer
              */
             restoreSingleAttachment(): void;
             /**
+             * Restores the webgl state to only draw on the main color attachment
+             * when the frame buffer associated is not the canvas frame buffer
+             */
+            restoreSingleAttachmentForRenderTarget(): void;
+            /**
              * Clears a list of attachments
              * @param attachments list of the attachments
              * @param colorMain clear color for the main attachment (the first one)
@@ -18366,6 +18382,10 @@ declare module BABYLON {
          * Define the default type of the buffers we are creating
          */
         defaultType?: number;
+        /**
+         * Define the default type of the buffers we are creating
+         */
+        drawOnlyOnFirstAttachmentByDefault?: boolean;
     }
     /**
      * A multi render target, like a render target provides the ability to render to a texture.
@@ -18378,6 +18398,7 @@ declare module BABYLON {
         private _textures;
         private _multiRenderTargetOptions;
         private _count;
+        private _drawOnlyOnFirstAttachmentByDefault;
         /**
          * Get if draw buffers are currently supported by the used hardware and browser.
          */
@@ -18655,6 +18676,79 @@ declare module BABYLON {
 }
 declare module BABYLON {
     /**
+     * A multi render target designed to render the prepass.
+     * Prepass is a scene component used to render information in multiple textures
+     * alongside with the scene materials rendering.
+     * Note : This is an internal class, and you should NOT need to instanciate this.
+     * Only the `PrePassRenderer` should instanciate this class.
+     * It is more likely that you need a regular `MultiRenderTarget`
+     * @hidden
+     */
+    export class PrePassRenderTarget extends MultiRenderTarget {
+        /**
+         * @hidden
+         */
+        _beforeCompositionPostProcesses: PostProcess[];
+        /**
+         * Image processing post process for composition
+         */
+        imageProcessingPostProcess: ImageProcessingPostProcess;
+        /**
+         * @hidden
+         */
+        _engine: Engine;
+        /**
+         * @hidden
+         */
+        _scene: Scene;
+        /**
+         * @hidden
+         */
+        _outputPostProcess: Nullable<PostProcess>;
+        /**
+         * @hidden
+         */
+        _internalTextureDirty: boolean;
+        /**
+          * Is this render target enabled for prepass rendering
+          */
+        enabled: boolean;
+        /**
+          * Render target associated with this prePassRenderTarget
+          * If this is `null`, it means this prePassRenderTarget is associated with the scene
+          */
+        renderTargetTexture: Nullable<RenderTargetTexture>;
+        constructor(name: string, renderTargetTexture: Nullable<RenderTargetTexture>, size: any, count: number, scene: Scene, options?: IMultiRenderTargetOptions | undefined);
+        /**
+         * Creates a composition effect for this RT
+         * @hidden
+         */
+        _createCompositionEffect(): void;
+        /**
+         * Checks that the size of this RT is still adapted to the desired render size.
+         * @hidden
+         */
+        _checkSize(): void;
+        /**
+         * Changes the number of render targets in this MRT
+         * Be careful as it will recreate all the data in the new texture.
+         * @param count new texture count
+         * @param options Specifies texture types and sampling modes for new textures
+         */
+        updateCount(count: number, options?: IMultiRenderTargetOptions): void;
+        /**
+         * Resets the post processes chains applied to this RT.
+         * @hidden
+         */
+        _resetPostProcessChain(): void;
+        /**
+         * Diposes this render target
+         */
+        dispose(): void;
+    }
+}
+declare module BABYLON {
+    /**
      * Interface for defining prepass effects in the prepass post-process pipeline
      */
     export interface PrePassEffectConfiguration {
@@ -18675,6 +18769,10 @@ declare module BABYLON {
          */
         enabled: boolean;
         /**
+         * Does the output of this prepass need to go through imageprocessing
+         */
+        needsImageProcessing?: boolean;
+        /**
          * Disposes the effect configuration
          */
         dispose?: () => void;
@@ -19415,8 +19513,10 @@ declare module BABYLON {
         PREPASS_IRRADIANCE_INDEX: number;
         PREPASS_ALBEDO: boolean;
         PREPASS_ALBEDO_INDEX: number;
-        PREPASS_DEPTHNORMAL: boolean;
-        PREPASS_DEPTHNORMAL_INDEX: number;
+        PREPASS_DEPTH: boolean;
+        PREPASS_DEPTH_INDEX: number;
+        PREPASS_NORMAL: boolean;
+        PREPASS_NORMAL_INDEX: number;
         PREPASS_POSITION: boolean;
         PREPASS_POSITION_INDEX: number;
         PREPASS_VELOCITY: boolean;
@@ -19709,6 +19809,10 @@ declare module BABYLON {
          */
         readonly prePassConfiguration: PrePassConfiguration;
         /**
+         * Can this material render to prepass
+         */
+        get isPrePassCapable(): boolean;
+        /**
          * Gets whether the color curves effect is enabled.
          */
         get cameraColorCurvesEnabled(): boolean;
@@ -21677,8 +21781,10 @@ declare module BABYLON {
         PREPASS_IRRADIANCE_INDEX: number;
         PREPASS_ALBEDO: boolean;
         PREPASS_ALBEDO_INDEX: number;
-        PREPASS_DEPTHNORMAL: boolean;
-        PREPASS_DEPTHNORMAL_INDEX: number;
+        PREPASS_DEPTH: boolean;
+        PREPASS_DEPTH_INDEX: number;
+        PREPASS_NORMAL: boolean;
+        PREPASS_NORMAL_INDEX: number;
         PREPASS_POSITION: boolean;
         PREPASS_POSITION_INDEX: number;
         PREPASS_VELOCITY: boolean;
@@ -22211,6 +22317,10 @@ declare module BABYLON {
          */
         get hasRenderTargetTextures(): boolean;
         /**
+         * Can this material render to prepass
+         */
+        get isPrePassCapable(): boolean;
+        /**
          * Gets the name of the material class.
          */
         getClassName(): string;
@@ -22795,6 +22905,20 @@ declare module BABYLON {
 }
 declare module BABYLON {
     /** @hidden */
+    export var geometryVertexDeclaration: {
+        name: string;
+        shader: string;
+    };
+}
+declare module BABYLON {
+    /** @hidden */
+    export var geometryUboDeclaration: {
+        name: string;
+        shader: string;
+    };
+}
+declare module BABYLON {
+    /** @hidden */
     export var geometryVertexShader: {
         name: string;
         shader: string;
@@ -22811,10 +22935,15 @@ declare module BABYLON {
      */
     export class GeometryBufferRenderer {
         /**
-         * Constant used to retrieve the depth + normal texture index in the G-Buffer textures array
-         * using getIndex(GeometryBufferRenderer.DEPTHNORMAL_TEXTURE_INDEX)
+         * Constant used to retrieve the depth texture index in the G-Buffer textures array
+         * using getIndex(GeometryBufferRenderer.DEPTH_TEXTURE_INDEX)
+         */
+        static readonly DEPTH_TEXTURE_TYPE: number;
+        /**
+         * Constant used to retrieve the normal texture index in the G-Buffer textures array
+         * using getIndex(GeometryBufferRenderer.NORMAL_TEXTURE_INDEX)
          */
-        static readonly DEPTHNORMAL_TEXTURE_TYPE: number;
+        static readonly NORMAL_TEXTURE_TYPE: number;
         /**
          * Constant used to retrieve the position texture index in the G-Buffer textures array
          * using getIndex(GeometryBufferRenderer.POSITION_TEXTURE_INDEX)
@@ -22863,10 +22992,12 @@ declare module BABYLON {
         private _positionIndex;
         private _velocityIndex;
         private _reflectivityIndex;
-        private _depthNormalIndex;
+        private _depthIndex;
+        private _normalIndex;
         private _linkedWithPrePass;
         private _prePassRenderer;
         private _attachments;
+        private _useUbo;
         protected _effect: Effect;
         protected _cachedDefines: string;
         /**
@@ -23003,7 +23134,6 @@ declare module BABYLON {
     export class PrePassRenderer {
         /** @hidden */
         static _SceneComponentInitialization: (scene: Scene) => void;
-        private _textureFormats;
         /**
          * To save performance, we can excluded skinned meshes from the prepass
          */
@@ -23014,49 +23144,75 @@ declare module BABYLON {
          * and you don't want a material to show in the effect.
          */
         excludedMaterials: Material[];
-        private _textureIndices;
         private _scene;
         private _engine;
-        private _isDirty;
         /**
          * Number of textures in the multi render target texture where the scene is directly rendered
          */
         mrtCount: number;
-        /**
-         * The render target where the scene is directly rendered
-         */
-        prePassRT: MultiRenderTarget;
+        private _mrtFormats;
+        private _mrtLayout;
+        private _textureIndices;
         private _multiRenderAttachments;
         private _defaultAttachments;
-        private _postProcesses;
-        private readonly _clearColor;
+        private _clearAttachments;
         /**
-         * Image processing post process for composition
+         * Returns the index of a texture in the multi render target texture array.
+         * @param type Texture type
+         * @return The index
          */
-        imageProcessingPostProcess: ImageProcessingPostProcess;
+        getIndex(type: number): number;
+        /**
+         * How many samples are used for MSAA of the scene render target
+         */
+        get samples(): number;
+        set samples(n: number);
+        private static _textureFormats;
+        private _isDirty;
+        /**
+         * The render target where the scene is directly rendered
+         */
+        defaultRT: PrePassRenderTarget;
         /**
          * Configuration for prepass effects
          */
         private _effectConfigurations;
-        private _mrtFormats;
-        private _mrtLayout;
-        private _enabled;
         /**
-         * Indicates if the prepass is enabled
+         * @return the prepass render target for the rendering pass.
+         * If we are currently rendering a render target, it returns the PrePassRenderTarget
+         * associated with that render target. Otherwise, it returns the scene default PrePassRenderTarget
          */
-        get enabled(): boolean;
+        getRenderTarget(): PrePassRenderTarget;
         /**
-         * How many samples are used for MSAA of the scene render target
+         * @hidden
+         * Managed by the scene component
+         * @param prePassRenderTarget
          */
-        get samples(): number;
-        set samples(n: number);
+        _setRenderTarget(prePassRenderTarget: Nullable<PrePassRenderTarget>): void;
+        /**
+         * Returns true if the currently rendered prePassRenderTarget is the one
+         * associated with the scene.
+         */
+        get currentRTisSceneRT(): boolean;
         private _geometryBuffer;
-        private _useGeometryBufferFallback;
         /**
-         * Uses the geometry buffer renderer as a fallback for non prepass capable effects
+         * Prevents the PrePassRenderer from using the GeometryBufferRenderer as a fallback
+         */
+        doNotUseGeometryRendererFallback: boolean;
+        private _refreshGeometryBufferRendererLink;
+        private _currentTarget;
+        /**
+          * All the render targets generated by prepass
+          */
+        renderTargets: PrePassRenderTarget[];
+        private readonly _clearColor;
+        private _enabled;
+        private _needsCompositionForThisPass;
+        private _postProcessesSourceForThisPass;
+        /**
+         * Indicates if the prepass is enabled
          */
-        get useGeometryBufferFallback(): boolean;
-        set useGeometryBufferFallback(value: boolean);
+        get enabled(): boolean;
         /**
          * Set to true to disable gamma transform in PrePass.
          * Can be useful in case you already proceed to gamma transform on a material level
@@ -23068,8 +23224,15 @@ declare module BABYLON {
          * @param scene The scene
          */
         constructor(scene: Scene);
-        private _initializeAttachments;
-        private _createCompositionEffect;
+        /**
+         * Creates a new PrePassRenderTarget
+         * This should be the only way to instanciate a `PrePassRenderTarget`
+         * @param name Name of the `PrePassRenderTarget`
+         * @param renderTargetTexture RenderTarget the `PrePassRenderTarget` will be attached to.
+         * Can be `null` if the created `PrePassRenderTarget` is attached to the scene (default framebuffer).
+         * @hidden
+         */
+        _createRenderTarget(name: string, renderTargetTexture: Nullable<RenderTargetTexture>): PrePassRenderTarget;
         /**
          * Indicates if rendering a prepass is supported
          */
@@ -23080,6 +23243,9 @@ declare module BABYLON {
          * @param subMesh Submesh on which the effect is applied
          */
         bindAttachmentsForEffect(effect: Effect, subMesh: SubMesh): void;
+        private _reinitializeAttachments;
+        private _resetLayout;
+        private _updateGeometryBufferLayout;
         /**
          * Restores attachments for single texture draw.
          */
@@ -23087,38 +23253,41 @@ declare module BABYLON {
         /**
          * @hidden
          */
-        _beforeCameraDraw(): void;
+        _beforeDraw(camera?: Camera, faceIndex?: number, layer?: number): void;
+        private _prepareFrame;
+        private _renderPostProcesses;
         /**
          * @hidden
          */
-        _afterCameraDraw(): void;
-        private _checkRTSize;
-        private _bindFrameBuffer;
+        _afterDraw(faceIndex?: number, layer?: number): void;
         /**
-         * Clears the scene render target (in the sense of settings pixels to the scene clear color value)
+         * Clears the current prepass render target (in the sense of settings pixels to the scene clear color value)
+         * @hidden
          */
-        clear(): void;
-        private _setState;
-        private _updateGeometryBufferLayout;
+        _clear(): void;
+        private _bindFrameBuffer;
+        private _setEnabled;
+        private _setRenderTargetEnabled;
         /**
-         * Adds an effect configuration to the prepass.
+         * Adds an effect configuration to the prepass render target.
          * If an effect has already been added, it won't add it twice and will return the configuration
          * already present.
          * @param cfg the effect configuration
          * @return the effect configuration now used by the prepass
          */
         addEffectConfiguration(cfg: PrePassEffectConfiguration): PrePassEffectConfiguration;
-        /**
-         * Returns the index of a texture in the multi render target texture array.
-         * @param type Texture type
-         * @return The index
-         */
-        getIndex(type: number): number;
         private _enable;
         private _disable;
-        private _resetLayout;
-        private _resetPostProcessChain;
-        private _bindPostProcessChain;
+        private _getPostProcessesSource;
+        private _setupOutputForThisPass;
+        private _linkInternalTexture;
+        private _needsImageProcessing;
+        private _hasImageProcessing;
+        /**
+         * Internal, gets the first post proces.
+         * @returns the first post process to be run on this camera.
+         */
+        private _getFirstPostProcess;
         /**
          * Marks the prepass renderer as dirty, triggering a check if the prepass is necessary for the next rendering.
          */
@@ -23241,6 +23410,7 @@ declare module BABYLON {
         private _engine;
         private _options;
         private _reusable;
+        private _renderId;
         private _textureType;
         private _textureFormat;
         /**
@@ -23249,6 +23419,11 @@ declare module BABYLON {
         */
         _textures: SmartArray<InternalTexture>;
         /**
+        * Smart array of input and output textures for the post process.
+        * @hidden
+        */
+        private _textureCache;
+        /**
         * The index in _textures that corresponds to the output texture.
         * @hidden
         */
@@ -23258,11 +23433,13 @@ declare module BABYLON {
         private _fragmentUrl;
         private _vertexUrl;
         private _parameters;
+        protected _postProcessDefines: Nullable<string>;
         private _scaleRatio;
         protected _indexParameters: any;
         private _shareOutputWithPostProcess;
         private _texelSize;
-        private _forcedOutputTexture;
+        /** @hidden */
+        _forcedOutputTexture: Nullable<InternalTexture>;
         /**
         * Prepass configuration in case this post process needs a texture from prepass
         * @hidden
@@ -23403,6 +23580,9 @@ declare module BABYLON {
         isReusable(): boolean;
         /** invalidate frameBuffer to hint the postprocess to create a depth buffer */
         markTextureDirty(): void;
+        private _createRenderTargetTexture;
+        private _flushTextureCache;
+        private _resize;
         /**
          * Activates the post process by intializing the textures to be used when executed. Notifies onActivateObservable.
          * When this post process is used in a pipeline, this is call will bind the input texture of this post process to the output of the previous.
@@ -23431,6 +23611,7 @@ declare module BABYLON {
          */
         apply(): Nullable<Effect>;
         private _disposeTextures;
+        private _disposeTextureCache;
         /**
          * Sets the required values to the prepass renderer.
          * @param prePassRenderer defines the prepass renderer to setup.
@@ -23448,6 +23629,11 @@ declare module BABYLON {
          */
         serialize(): any;
         /**
+         * Clones this post process
+         * @returns a new post process similar to this one
+         */
+        clone(): Nullable<PostProcess>;
+        /**
          * Creates a material from parsed material data
          * @param parsedPostProcess defines parsed post process data
          * @param scene defines the hosting scene
@@ -23455,6 +23641,8 @@ declare module BABYLON {
          * @returns a new post process
          */
         static Parse(parsedPostProcess: any, scene: Scene, rootUrl: string): Nullable<PostProcess>;
+        /** @hidden */
+        static _Parse(parsedPostProcess: any, targetCamera: Camera, scene: Scene, rootUrl: string): Nullable<PostProcess>;
     }
 }
 declare module BABYLON {
@@ -23641,7 +23829,6 @@ declare module BABYLON {
         private _imageProcessingConfigChangeObserver;
         private _transformMatrix;
         private _mirrorMatrix;
-        private _savedViewMatrix;
         private _blurX;
         private _blurY;
         private _adaptiveBlurKernel;
@@ -27979,6 +28166,18 @@ declare module BABYLON {
          */
         static BindEyePosition(effect: Nullable<Effect>, scene: Scene, variableName?: string, isVector3?: boolean): Vector4;
         /**
+         * Update the scene ubo before it can be used in rendering processing
+         * @param scene the scene to retrieve the ubo from
+         * @returns the scene UniformBuffer
+         */
+        static FinalizeSceneUbo(scene: Scene): UniformBuffer;
+        /**
+         * Binds the scene's uniform buffer to the effect.
+         * @param effect defines the effect to bind to the scene uniform buffer
+         * @param sceneUbo defines the uniform buffer storing scene data
+         */
+        static BindSceneUniformBuffer(effect: Effect, sceneUbo: UniformBuffer): void;
+        /**
          * Helps preparing the defines values about the UVs in used in the effect.
          * UVs are shared as much as we can across channels in the shaders.
          * @param texture The texture we are preparing the UVs for
@@ -30420,6 +30619,10 @@ declare module BABYLON {
          */
         get needDepthPrePass(): boolean;
         /**
+         * Can this material render to prepass
+         */
+        get isPrePassCapable(): boolean;
+        /**
          * Specifies if depth writing should be disabled
          */
         disableDepthWrite: boolean;
@@ -30654,18 +30857,6 @@ declare module BABYLON {
          */
         bindOnlyWorldMatrix(world: Matrix): void;
         /**
-         * Update the scene ubo before it can be used in rendering processing
-         * @param scene the scene to retrieve the ubo from
-         * @returns the scene UniformBuffer
-         */
-        finalizeSceneUbo(scene: Scene): UniformBuffer;
-        /**
-         * Binds the scene's uniform buffer to the effect.
-         * @param effect defines the effect to bind to the scene uniform buffer
-         * @param sceneUbo defines the uniform buffer storing scene data
-         */
-        bindSceneUniformBuffer(effect: Effect, sceneUbo: UniformBuffer): void;
-        /**
          * Binds the view matrix to the effect
          * @param effect defines the effect to bind the view matrix to
          */
@@ -38544,8 +38735,13 @@ declare module BABYLON {
          */
         ignoreCameraViewport: boolean;
         private _postProcessManager;
+        /**
+         * Post-processes for this render target
+         */
+        get postProcesses(): PostProcess[];
         private _postProcesses;
         private _resizeObserver;
+        private get _prePassEnabled();
         /**
         * An event triggered when the texture is unbind.
         */
@@ -38779,6 +38975,10 @@ declare module BABYLON {
          */
         _bindFrameBuffer(faceIndex?: number, layer?: number): void;
         protected unbindFrameBuffer(engine: Engine, faceIndex: number): void;
+        /**
+         * @hidden
+         */
+        _prepareFrame(scene: Scene, faceIndex?: number, layer?: number, useCameraPostProcess?: boolean): void;
         private renderToTarget;
         /**
          * Overrides the default sort function applied in the rendering group to prepare the meshes.
@@ -46416,7 +46616,7 @@ declare module BABYLON {
         /**
         * Flag indicating that the frame buffer binding is handled by another component
         */
-        prePass: boolean;
+        get prePass(): boolean;
         private _shadowsEnabled;
         /**
         * Gets or sets a boolean indicating if shadows are enabled on this scene
@@ -46652,6 +46852,11 @@ declare module BABYLON {
         _beforeClearStage: Stage<SimpleStageAction>;
         /**
          * @hidden
+         * Defines the actions happening before clear the canvas.
+         */
+        _beforeRenderTargetClearStage: Stage<RenderTargetStageAction>;
+        /**
+         * @hidden
          * Defines the actions when collecting render targets for the frame.
          */
         _gatherRenderTargetsStage: Stage<RenderTargetsStageAction>;
@@ -76387,6 +76592,10 @@ declare module BABYLON {
              */
             disablePrePassRenderer(): void;
         }
+        interface RenderTargetTexture {
+            /** @hidden */
+            _prePassRenderTarget: PrePassRenderTarget;
+        }
     /**
      * Defines the Geometry Buffer scene component responsible to manage a G-Buffer useful
      * in several rendering techniques.
@@ -76409,6 +76618,9 @@ declare module BABYLON {
          * Registers the component in a given scene
          */
         register(): void;
+        private _beforeRenderTargetDraw;
+        private _afterRenderTargetDraw;
+        private _beforeRenderTargetClearStage;
         private _beforeCameraDraw;
         private _afterCameraDraw;
         private _beforeClearStage;
@@ -76491,6 +76703,10 @@ declare module BABYLON {
          */
         enabled: boolean;
         /**
+         * Does the output of this prepass need to go through imageprocessing
+         */
+        needsImageProcessing: boolean;
+        /**
          * Name of the configuration
          */
         name: string;

+ 59 - 59
dist/preview release/gui/babylon.gui.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-gui"] = factory(require("babylonjs"));
 	else
 		root["BABYLON"] = root["BABYLON"] || {}, root["BABYLON"]["GUI"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Maths_math_vector__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }
@@ -400,7 +400,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "AdvancedDynamicTextureInstrumentation", function() { return AdvancedDynamicTextureInstrumentation; });
-/* harmony import */ var babylonjs_Misc_perfCounter__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/perfCounter */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_perfCounter__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/perfCounter */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_perfCounter__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_perfCounter__WEBPACK_IMPORTED_MODULE_0__);
 
 /**
@@ -543,7 +543,7 @@ var AdvancedDynamicTextureInstrumentation = /** @class */ (function () {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "AdvancedDynamicTexture", function() { return AdvancedDynamicTexture; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _controls_container__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./controls/container */ "./2D/controls/container.ts");
 /* harmony import */ var _controls_control__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./controls/control */ "./2D/controls/control.ts");
@@ -1622,7 +1622,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _textBlock__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./textBlock */ "./2D/controls/textBlock.ts");
 /* harmony import */ var _image__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./image */ "./2D/controls/image.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_5___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_5__);
 
 
@@ -1854,7 +1854,7 @@ babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_5__["_TypeStore"].RegisteredTy
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Checkbox", function() { return Checkbox; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _stackPanel__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./stackPanel */ "./2D/controls/stackPanel.ts");
@@ -2050,7 +2050,7 @@ babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ColorPicker", function() { return ColorPicker; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _inputText__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./inputText */ "./2D/controls/inputText.ts");
@@ -3456,7 +3456,7 @@ babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Container", function() { return Container; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_logger__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/logger */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_logger__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/logger */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_logger__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_logger__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _measure__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../measure */ "./2D/measure.ts");
@@ -3916,7 +3916,7 @@ babylonjs_Misc_logger__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Control", function() { return Control; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../valueAndUnit */ "./2D/valueAndUnit.ts");
 /* harmony import */ var _measure__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../measure */ "./2D/measure.ts");
@@ -6066,7 +6066,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "DisplayGrid", function() { return DisplayGrid; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__);
 
 
@@ -6330,7 +6330,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _container__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./container */ "./2D/controls/container.ts");
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3__);
 
 
@@ -6429,7 +6429,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FocusableButton", function() { return FocusableButton; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _button__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./button */ "./2D/controls/button.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__);
 
 
@@ -6538,7 +6538,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var _container__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./container */ "./2D/controls/container.ts");
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../valueAndUnit */ "./2D/valueAndUnit.ts");
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_4___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_4__);
 
 
@@ -6996,7 +6996,7 @@ babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_4__["_TypeStore"].RegisteredTypes[
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Image", function() { return Image; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 
@@ -7992,7 +7992,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "InputPassword", function() { return InputPassword; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _inputText__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./inputText */ "./2D/controls/inputText.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__);
 /* harmony import */ var _textWrapper__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./textWrapper */ "./2D/controls/textWrapper.ts");
 
@@ -8035,7 +8035,7 @@ babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__["_TypeStore"].RegisteredTy
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "InputText", function() { return InputText; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../valueAndUnit */ "./2D/valueAndUnit.ts");
@@ -9124,7 +9124,7 @@ babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Line", function() { return Line; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../valueAndUnit */ "./2D/valueAndUnit.ts");
@@ -9414,7 +9414,7 @@ babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].Registere
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MultiLine", function() { return MultiLine; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Meshes_abstractMesh__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/abstractMesh */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Meshes_abstractMesh__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/abstractMesh */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Meshes_abstractMesh__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Meshes_abstractMesh__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _multiLinePoint__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../multiLinePoint */ "./2D/multiLinePoint.ts");
@@ -9695,7 +9695,7 @@ babylonjs_Meshes_abstractMesh__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].Registe
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "RadioButton", function() { return RadioButton; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _stackPanel__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./stackPanel */ "./2D/controls/stackPanel.ts");
@@ -9918,7 +9918,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Rectangle", function() { return Rectangle; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _container__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./container */ "./2D/controls/container.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__);
 
 
@@ -10075,7 +10075,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var _scrollViewerWindow__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./scrollViewerWindow */ "./2D/controls/scrollViewers/scrollViewerWindow.ts");
 /* harmony import */ var _sliders_scrollBar__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ../sliders/scrollBar */ "./2D/controls/sliders/scrollBar.ts");
 /* harmony import */ var _sliders_imageScrollBar__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ../sliders/imageScrollBar */ "./2D/controls/sliders/imageScrollBar.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_7___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_7__);
 
 
@@ -11706,7 +11706,7 @@ var SelectionPanel = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "BaseSlider", function() { return BaseSlider; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../control */ "./2D/controls/control.ts");
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../../valueAndUnit */ "./2D/valueAndUnit.ts");
@@ -12068,7 +12068,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _baseSlider__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./baseSlider */ "./2D/controls/sliders/baseSlider.ts");
 /* harmony import */ var _measure__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../../measure */ "./2D/measure.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3__);
 
 
@@ -12251,7 +12251,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _baseSlider__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./baseSlider */ "./2D/controls/sliders/baseSlider.ts");
 /* harmony import */ var _measure__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../../measure */ "./2D/measure.ts");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_3___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_3__);
 
 
@@ -12526,7 +12526,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _baseSlider__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./baseSlider */ "./2D/controls/sliders/baseSlider.ts");
 /* harmony import */ var _measure__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../../measure */ "./2D/measure.ts");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_3___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_3__);
 
 
@@ -12680,7 +12680,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Slider", function() { return Slider; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _baseSlider__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./baseSlider */ "./2D/controls/sliders/baseSlider.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__);
 
 
@@ -12968,7 +12968,7 @@ babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__["_TypeStore"].RegisteredTy
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "StackPanel", function() { return StackPanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _container__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./container */ "./2D/controls/container.ts");
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
@@ -13266,7 +13266,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TextWrapping", function() { return TextWrapping; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TextBlock", function() { return TextBlock; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../valueAndUnit */ "./2D/valueAndUnit.ts");
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
@@ -13948,7 +13948,7 @@ var TextWrapper = /** @class */ (function () {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ToggleButton", function() { return ToggleButton; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _rectangle__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./rectangle */ "./2D/controls/rectangle.ts");
 
@@ -14210,7 +14210,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KeyPropertySet", function() { return KeyPropertySet; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "VirtualKeyboard", function() { return VirtualKeyboard; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _stackPanel__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./stackPanel */ "./2D/controls/stackPanel.ts");
 /* harmony import */ var _button__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./button */ "./2D/controls/button.ts");
@@ -14605,7 +14605,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Vector2WithInfo", function() { return Vector2WithInfo; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Matrix2D", function() { return Matrix2D; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -14830,7 +14830,7 @@ var Matrix2D = /** @class */ (function () {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Measure", function() { return Measure; });
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__);
 
 var tmpRect = [
@@ -14995,7 +14995,7 @@ var Measure = /** @class */ (function () {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MultiLinePoint", function() { return MultiLinePoint; });
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./valueAndUnit */ "./2D/valueAndUnit.ts");
 
@@ -15139,7 +15139,7 @@ var MultiLinePoint = /** @class */ (function () {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Style", function() { return Style; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./valueAndUnit */ "./2D/valueAndUnit.ts");
 
@@ -15445,7 +15445,7 @@ var ValueAndUnit = /** @class */ (function () {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "XmlLoader", function() { return XmlLoader; });
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_0__);
 
 /**
@@ -15764,7 +15764,7 @@ var XmlLoader = /** @class */ (function () {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "AbstractButton3D", function() { return AbstractButton3D; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/transformNode */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/transformNode */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control3D */ "./3D/controls/control3D.ts");
 
@@ -15807,7 +15807,7 @@ var AbstractButton3D = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Button3D", function() { return Button3D; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _abstractButton3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./abstractButton3D */ "./3D/controls/abstractButton3D.ts");
 /* harmony import */ var _2D_advancedDynamicTexture__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../../2D/advancedDynamicTexture */ "./2D/advancedDynamicTexture.ts");
@@ -15988,7 +15988,7 @@ var Button3D = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Container3D", function() { return Container3D; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/transformNode */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/transformNode */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control3D */ "./3D/controls/control3D.ts");
 
@@ -16145,7 +16145,7 @@ var Container3D = /** @class */ (function (_super) {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Control3D", function() { return Control3D; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _vector3WithInfo__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../vector3WithInfo */ "./3D/vector3WithInfo.ts");
 
@@ -16557,7 +16557,7 @@ var Control3D = /** @class */ (function () {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CylinderPanel", function() { return CylinderPanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _volumeBasedPanel__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./volumeBasedPanel */ "./3D/controls/volumeBasedPanel.ts");
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
@@ -16643,7 +16643,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "HolographicButton", function() { return HolographicButton; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _button3D__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./button3D */ "./3D/controls/button3D.ts");
-/* harmony import */ var babylonjs_Materials_standardMaterial__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Materials/standardMaterial */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Materials_standardMaterial__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Materials/standardMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_standardMaterial__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_standardMaterial__WEBPACK_IMPORTED_MODULE_2__);
 /* harmony import */ var _materials_fluentMaterial__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../materials/fluentMaterial */ "./3D/materials/fluentMaterial.ts");
 /* harmony import */ var _2D_controls_stackPanel__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ../../2D/controls/stackPanel */ "./2D/controls/stackPanel.ts");
@@ -17137,7 +17137,7 @@ var MeshButton3D = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "PlanePanel", function() { return PlanePanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
 /* harmony import */ var _volumeBasedPanel__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./volumeBasedPanel */ "./3D/controls/volumeBasedPanel.ts");
@@ -17192,7 +17192,7 @@ var PlanePanel = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ScatterPanel", function() { return ScatterPanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _volumeBasedPanel__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./volumeBasedPanel */ "./3D/controls/volumeBasedPanel.ts");
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
@@ -17319,7 +17319,7 @@ var ScatterPanel = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SpherePanel", function() { return SpherePanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _volumeBasedPanel__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./volumeBasedPanel */ "./3D/controls/volumeBasedPanel.ts");
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
@@ -17405,7 +17405,7 @@ var SpherePanel = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "StackPanel3D", function() { return StackPanel3D; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
 
@@ -17530,7 +17530,7 @@ var StackPanel3D = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "VolumeBasedPanel", function() { return VolumeBasedPanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
 
@@ -17721,7 +17721,7 @@ var VolumeBasedPanel = /** @class */ (function (_super) {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GUI3DManager", function() { return GUI3DManager; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _controls_container3D__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./controls/container3D */ "./3D/controls/container3D.ts");
 
@@ -17990,7 +17990,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FluentMaterialDefines", function() { return FluentMaterialDefines; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FluentMaterial", function() { return FluentMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _shaders_fluent_vertex__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./shaders/fluent.vertex */ "./3D/materials/shaders/fluent.vertex.ts");
 /* harmony import */ var _shaders_fluent_fragment__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./shaders/fluent.fragment */ "./3D/materials/shaders/fluent.fragment.ts");
@@ -18306,7 +18306,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "fluentPixelShader", function() { return fluentPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 var name = 'fluentPixelShader';
@@ -18328,7 +18328,7 @@ var fluentPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "fluentVertexShader", function() { return fluentVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 var name = 'fluentVertexShader';
@@ -18351,7 +18351,7 @@ var fluentVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Vector3WithInfo", function() { return Vector3WithInfo; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Maths/math.vector");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -18665,14 +18665,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Maths/math.vector":
+/***/ "babylonjs/Misc/observable":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Maths_math_vector__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__;
 
 /***/ })
 

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/gui/babylon.gui.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/gui/babylon.gui.min.js


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 7 - 2
dist/preview release/inspector/babylon.inspector.bundle.js


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 279 - 199
dist/preview release/inspector/babylon.inspector.bundle.max.js


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/inspector/babylon.inspector.bundle.max.js.map


+ 7 - 7
dist/preview release/loaders/babylon.glTF1FileLoader.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/loaders/babylon.glTF1FileLoader.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/loaders/babylon.glTF1FileLoader.min.js


+ 7 - 7
dist/preview release/loaders/babylon.glTF2FileLoader.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/loaders/babylon.glTF2FileLoader.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/loaders/babylon.glTF2FileLoader.min.js


+ 7 - 7
dist/preview release/loaders/babylon.glTFFileLoader.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/loaders/babylon.glTFFileLoader.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/loaders/babylon.glTFFileLoader.min.js


+ 7 - 7
dist/preview release/loaders/babylonjs.loaders.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/loaders/babylonjs.loaders.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/loaders/babylonjs.loaders.min.js


+ 7 - 7
dist/preview release/materialsLibrary/babylon.cellMaterial.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.cellMaterial.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.cellMaterial.min.js


+ 7 - 7
dist/preview release/materialsLibrary/babylon.customMaterial.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.customMaterial.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.customMaterial.min.js


+ 7 - 7
dist/preview release/materialsLibrary/babylon.fireMaterial.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.fireMaterial.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.fireMaterial.min.js


+ 7 - 7
dist/preview release/materialsLibrary/babylon.furMaterial.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.furMaterial.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.furMaterial.min.js


+ 7 - 7
dist/preview release/materialsLibrary/babylon.gradientMaterial.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.gradientMaterial.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.gradientMaterial.min.js


+ 7 - 7
dist/preview release/materialsLibrary/babylon.gridMaterial.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.gridMaterial.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.gridMaterial.min.js


+ 7 - 7
dist/preview release/materialsLibrary/babylon.lavaMaterial.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.lavaMaterial.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.lavaMaterial.min.js


+ 7 - 7
dist/preview release/materialsLibrary/babylon.mixMaterial.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.mixMaterial.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.mixMaterial.min.js


+ 7 - 7
dist/preview release/materialsLibrary/babylon.normalMaterial.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.normalMaterial.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.normalMaterial.min.js


+ 7 - 7
dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.min.js


+ 7 - 7
dist/preview release/materialsLibrary/babylon.simpleMaterial.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.simpleMaterial.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.simpleMaterial.min.js


+ 7 - 7
dist/preview release/materialsLibrary/babylon.skyMaterial.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.skyMaterial.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.skyMaterial.min.js


+ 7 - 7
dist/preview release/materialsLibrary/babylon.terrainMaterial.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.terrainMaterial.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.terrainMaterial.min.js


+ 7 - 7
dist/preview release/materialsLibrary/babylon.triPlanarMaterial.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.triPlanarMaterial.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.triPlanarMaterial.min.js


+ 7 - 7
dist/preview release/materialsLibrary/babylon.waterMaterial.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.waterMaterial.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylon.waterMaterial.min.js


+ 7 - 7
dist/preview release/materialsLibrary/babylonjs.materials.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylonjs.materials.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/materialsLibrary/babylonjs.materials.min.js


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 9 - 4
dist/preview release/nodeEditor/babylon.nodeEditor.js


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1107 - 988
dist/preview release/nodeEditor/babylon.nodeEditor.max.js


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/nodeEditor/babylon.nodeEditor.max.js.map


+ 1 - 1
dist/preview release/packagesSizeBaseLine.json

@@ -1 +1 @@
-{"thinEngineOnly":130009,"engineOnly":167274,"sceneOnly":522083,"minGridMaterial":697571,"minStandardMaterial":859745}
+{"thinEngineOnly":130009,"engineOnly":167383,"sceneOnly":522497,"minGridMaterial":698122,"minStandardMaterial":860714}

+ 7 - 7
dist/preview release/postProcessesLibrary/babylon.asciiArtPostProcess.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/postProcessesLibrary/babylon.asciiArtPostProcess.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/postProcessesLibrary/babylon.asciiArtPostProcess.min.js


+ 7 - 7
dist/preview release/postProcessesLibrary/babylon.digitalRainPostProcess.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/postProcessesLibrary/babylon.digitalRainPostProcess.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/postProcessesLibrary/babylon.digitalRainPostProcess.min.js


+ 7 - 7
dist/preview release/postProcessesLibrary/babylonjs.postProcess.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/postProcessesLibrary/babylonjs.postProcess.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/postProcessesLibrary/babylonjs.postProcess.min.js


+ 7 - 7
dist/preview release/proceduralTexturesLibrary/babylon.brickProceduralTexture.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/proceduralTexturesLibrary/babylon.brickProceduralTexture.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/proceduralTexturesLibrary/babylon.brickProceduralTexture.min.js


+ 7 - 7
dist/preview release/proceduralTexturesLibrary/babylon.cloudProceduralTexture.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/proceduralTexturesLibrary/babylon.cloudProceduralTexture.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/proceduralTexturesLibrary/babylon.cloudProceduralTexture.min.js


+ 7 - 7
dist/preview release/proceduralTexturesLibrary/babylon.fireProceduralTexture.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/proceduralTexturesLibrary/babylon.fireProceduralTexture.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/proceduralTexturesLibrary/babylon.fireProceduralTexture.min.js


+ 7 - 7
dist/preview release/proceduralTexturesLibrary/babylon.grassProceduralTexture.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/proceduralTexturesLibrary/babylon.grassProceduralTexture.js.map


Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
+ 1 - 1
dist/preview release/proceduralTexturesLibrary/babylon.grassProceduralTexture.min.js


+ 7 - 7
dist/preview release/proceduralTexturesLibrary/babylon.marbleProceduralTexture.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -147,7 +147,7 @@ PERFORMANCE OF THIS SOFTWARE.
 var extendStatics = function(d, b) {
     extendStatics = Object.setPrototypeOf ||
         ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
-        function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
+        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
     return extendStatics(d, b);
 };
 
@@ -241,8 +241,8 @@ var __createBinding = Object.create ? (function(o, m, k, k2) {
     o[k2] = m[k];
 });
 
-function __exportStar(m, exports) {
-    for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
+function __exportStar(m, o) {
+    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
 }
 
 function __values(o) {
@@ -332,7 +332,7 @@ var __setModuleDefault = Object.create ? (function(o, v) {
 function __importStar(mod) {
     if (mod && mod.__esModule) return mod;
     var result = {};
-    if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
+    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
     __setModuleDefault(result, mod);
     return result;
 }

+ 0 - 0
dist/preview release/proceduralTexturesLibrary/babylon.marbleProceduralTexture.js.map


Niektoré súbory nie sú zobrazené, pretože je v týchto rozdielových dátach zmenené mnoho súborov