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Move depth range in NDC space to 0..1

Popov72 5 年之前
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当前提交
3c6bb67ac4
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      src/Engines/WebGPU/webgpuShaderProcessors.ts

+ 1 - 1
src/Engines/WebGPU/webgpuShaderProcessors.ts

@@ -233,7 +233,7 @@ export class WebGPUShaderProcessor implements IShaderProcessor {
         if (!isFragment) {
             const lastClosingCurly = code.lastIndexOf("}");
             code = code.substring(0, lastClosingCurly);
-            code += "gl_Position.y *= -1.; }";
+            code += "gl_Position.y *= -1.;\ngl_Position.z = (gl_Position.z + gl_Position.w) / 2.0; }";
         }
 
         let sci = new ShaderCodeInliner(code);