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@@ -61,7 +61,7 @@
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- Refocusing on input gui with pointer events ([TrevorDev](https://github.com/TrevorDev))
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- Gizmo scaling not consistent when camera is parented ([TrevorDev](https://github.com/TrevorDev))
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- Context loss causing unexpected results with dynamic textures ([TrevorDev](https://github.com/TrevorDev))
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-- CreateScreenshotUsingRenderTarget stretches mirror textures when setting both with and height ([TrevorDev](https://github.com/TrevorDev))
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+- CreateScreenshotUsingRenderTarget stretches mirror textures when setting both width and height ([TrevorDev](https://github.com/TrevorDev))
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### Core Engine
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- Fixed a bug with `mesh.alwaysSelectAsActiveMesh` preventing layerMask to be taken in account ([Deltakosh](https://github.com/deltakosh))
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