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@@ -1688,15 +1688,7 @@
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this._worldSpaceNode = settings.customWorldSpaceNode;
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this.applyCachedTexture(null, null);
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}
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-
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- this.propertyChanged.add((e, st) => {
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- let mesh = this._worldSpaceNode as AbstractMesh;
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- if (mesh) {
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- mesh.isVisible = this.isVisible;
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- }
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- }, Prim2DBase.isVisibleProperty.flagId);
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}
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-
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}
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@className("ScreenSpaceCanvas2D")
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