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@@ -16077,6 +16077,7 @@ declare module "babylonjs/Materials/shaderMaterial" {
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* @param mesh defines the mesh to bind the material to
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*/
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bind(world: Matrix, mesh?: Mesh): void;
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+ protected _afterBind(mesh?: Mesh): void;
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/**
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* Gets the active textures from the material
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* @returns an array of textures
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@@ -89989,6 +89990,7 @@ declare module BABYLON {
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* @param mesh defines the mesh to bind the material to
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*/
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bind(world: Matrix, mesh?: Mesh): void;
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+ protected _afterBind(mesh?: Mesh): void;
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/**
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* Gets the active textures from the material
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* @returns an array of textures
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