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@@ -55,9 +55,10 @@
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- `Sound` now accepts `MediaStream` as source to enable easier WebAudio and WebRTC integrations ([menduz](https://github.com/menduz))
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- Vector x, y and z constructor parameters are now optional and default to 0 ([TrevorDev](https://github.com/TrevorDev))
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- New vertical mode for sliders in 2D GUI. [Demo](https://www.babylonjs-playground.com/#U9AC0N#53) ([Saket Saurabh](https://github.com/ssaket))
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-- Added and remove camera methods in the default pipeline ([TrevorDev](https://github.com/TrevorDev))
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+- Added and removed camera methods in the default pipeline ([TrevorDev](https://github.com/TrevorDev))
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- Added internal texture `format` support for RenderTargetCubeTexture ([PeapBoy](https://github.com/NicolasBuecher))
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- Added canvas toBlob polyfill in tools ([sebavan](http://www.github.com/sebavan))
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+- Added `RawCubeTexture` class with RGBD and mipmap support ([bghgary](http://www.github.com/bghgary))
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### glTF Loader
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@@ -65,6 +66,7 @@
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- Added `onNodeLODsLoadedObservable` and `onMaterialLODsLoadedObservable` to MSFT_lod loader extension ([bghgary](http://www.github.com/bghgary))
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- Added glTF loader settings to the GLTF tab in the debug layer ([bghgary](http://www.github.com/bghgary))
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- Added debug logging and performance counters ([bghgary](http://www.github.com/bghgary))
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+- Added support for EXT_lights_imageBased ([bghgary](http://www.github.com/bghgary))
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### Viewer
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