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@@ -209,6 +209,11 @@
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serializationObject.multiMaterials.push(multiMaterial.serialize());
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}
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+ // Environment texture
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+ if (scene.environmentTexture) {
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+ serializationObject.environmentTexture = scene.environmentTexture.name;
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+ }
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+
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// Skeletons
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serializationObject.skeletons = [];
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for (index = 0; index < scene.skeletons.length; index++) {
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@@ -219,7 +224,7 @@
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serializationObject.transformNodes = [];
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for (index = 0; index < scene.transformNodes.length; index++) {
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serializationObject.transformNodes.push(scene.transformNodes[index].serialize());
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- }
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+ }
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// Geometries
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serializationObject.geometries = {};
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