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@@ -69,6 +69,7 @@
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vertexData.applyToMesh(plane, false);
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vertexData.applyToMesh(plane, false);
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mtl.specularColor = new Color3(0, 0, 0);
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mtl.specularColor = new Color3(0, 0, 0);
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+ mtl.disableLighting =true;
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mtl.useAlphaFromDiffuseTexture = true;
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mtl.useAlphaFromDiffuseTexture = true;
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plane.position = position;
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plane.position = position;
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plane.rotationQuaternion = rotation;
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plane.rotationQuaternion = rotation;
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