@@ -69,6 +69,7 @@
vertexData.applyToMesh(plane, false);
mtl.specularColor = new Color3(0, 0, 0);
+ mtl.disableLighting =true;
mtl.useAlphaFromDiffuseTexture = true;
plane.position = position;
plane.rotationQuaternion = rotation;
@@ -48,6 +48,7 @@
}
material.diffuseTexture = this._cacheTexture;
+ material.emissiveColor = new Color3(1, 1, 1);
this._cacheTexture.hasAlpha = true;
this._unbindCacheTarget();