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@@ -171,9 +171,9 @@ export class ThinEngine {
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Effect.ShadersRepository = value;
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}
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- /**
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- * Gets or sets the textures that the engine should not attempt to load as compressed
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- */
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+ /**
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+ * Gets or sets the textures that the engine should not attempt to load as compressed
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+ */
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public static ExcludedCompressedTextures: string[] = [];
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/**
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@@ -188,7 +188,7 @@ export class ThinEngine {
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const skipCompression = (): boolean => {
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return ThinEngine.ExcludedCompressedTextures.some((entry) => {
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const strRegExPattern: string = '\\b' + entry + '\\b';
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- return (url && url) === entry || (url && url.match(new RegExp(strRegExPattern, 'g')));
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+ return (url && url === entry) || (url && url.match(new RegExp(strRegExPattern, 'g')));
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});
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};
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return skipCompression() ? null : textureFormatInUse;
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@@ -1475,8 +1475,7 @@ export class ThinEngine {
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return dataBuffer;
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}
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- protected _normalizeIndexData(indices: IndicesArray): Uint16Array | Uint32Array
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- {
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+ protected _normalizeIndexData(indices: IndicesArray): Uint16Array | Uint32Array {
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if (indices instanceof Uint16Array) {
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return indices;
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}
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