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@@ -63,11 +63,11 @@
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### Breaking changes
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- WebVRCamera:
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- - `requestVRFullscreen` has been removed. Call attachControl() inside a user-interaction callback to start sending frames to the VR display
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+ - `requestVRFullscreen` has been removed. Call `attachControl()` inside a user-interaction callback to start sending frames to the VR display
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- `setPositionOffset` has been used to change the position offset. it is now done using camera.position
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- Ray :
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- - `show` has been removed. Use new RayHelper.show() instead
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- - `hide` has been removed. Use new RayHelper.hide() instead
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+ - `show` has been removed. Use new `RayHelper.show()` instead
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+ - `hide` has been removed. Use new `RayHelper.hide()` instead
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- AbstractMesh:
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- `onPhysicsCollide` has been removed. Use `mesh.physicsImpostor.registerOnPhysicsCollide()` instead
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- `setPhysicsState` has been removed. Use `new PhysicsImpostor()` instead
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