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@@ -92,9 +92,9 @@ module INSPECTOR {
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var m = this._obj.getWorldMatrix();
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// Axis
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- var x = new BABYLON.Vector3(8, 0, 0);
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- var y = new BABYLON.Vector3(0, 8, 0);
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- var z = new BABYLON.Vector3(0, 0, 8);
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+ var x = new BABYLON.Vector3(8 / (this._obj as BABYLON.AbstractMesh).scaling.x, 0, 0);
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+ var y = new BABYLON.Vector3(0, 8 / (this._obj as BABYLON.AbstractMesh).scaling.y, 0);
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+ var z = new BABYLON.Vector3(0, 0, 8 / (this._obj as BABYLON.AbstractMesh).scaling.z);
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// Draw an axis of the given color
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let _drawAxis = (color, start, end): BABYLON.LinesMesh => {
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