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@@ -245,6 +245,7 @@ export class MultiRenderTarget extends RenderTargetTexture {
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* Changes the number of render targets in this MRT
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* Be careful as it will recreate all the data in the new texture.
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* @param count new texture count
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+ * @param options Specifies texture types and sampling modes for new textures
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*/
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public updateCount(count: number, options?: IMultiRenderTargetOptions) {
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this._multiRenderTargetOptions.textureCount = count;
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