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Update What s new

sebavan 6 năm trước cách đây
mục cha
commit
36c42a60cf

+ 1 - 0
dist/preview release/what's new.md

@@ -63,6 +63,7 @@
 - Added `ShadowGenerator.onAfterShadowMapRenderObservable` and `ShadowGenerator.onAfterShadowMapMeshRenderObservable` ([Deltakosh](https://github.com/deltakosh/))
 - Added support for side by side and top bottom images in the `PhotoDome` ([Deltakosh](https://github.com/deltakosh/))
 - Added playground ts-local (TypeScript support for local playground) ([pjoe](https://github.com/pjoe/))
+- Added RGBD Texture tools [Sebavan](https://github.com/sebavan/)
 
 ### Meshes
 - Added `TransformNode.instantiateHierarchy()` which try to instantiate (or clone) a node and its entire hiearchy ([Deltakosh](https://github.com/deltakosh/))

+ 1 - 1
src/Materials/Textures/baseTexture.ts

@@ -209,7 +209,7 @@ export class BaseTexture implements IAnimatable {
     public gammaSpace = true;
 
     /**
-     * Gets or set whether or not the texture contains RGBD data.
+     * Gets or sets whether or not the texture contains RGBD data.
      */
     public get isRGBD(): boolean {
         return this._texture != null && this._texture._isRGBD;