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@@ -1287,7 +1287,7 @@
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public setMaterialByID(id: string): Mesh {
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var materials = this.getScene().materials;
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var index: number;
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- for (index = 0; index < materials.length; index++) {
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+ for (index = materials.length - 1; index > -1; index--) {
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if (materials[index].id === id) {
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this.material = materials[index];
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return this;
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@@ -1296,7 +1296,7 @@
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// Multi
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var multiMaterials = this.getScene().multiMaterials;
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- for (index = 0; index < multiMaterials.length; index++) {
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+ for (index = multiMaterials.length - 1; index > -1; index--) {
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if (multiMaterials[index].id === id) {
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this.material = multiMaterials[index];
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return this;
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